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"A World Worth Saving": Chris Perkins on NPCs and GMing style
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<blockquote data-quote="D'karr" data-source="post: 6094583" data-attributes="member: 336"><p>Sure, and if my party of heroes was going into a hobgoblin town, they would probably expect that everyone would be out to screw them. They would very possibly be correct. If they were going into an elven town then probably not.</p><p></p><p>The problem is that some DMs treat every NPC as if they came right out of the hobgoblin town, with no variation. There is never the elven town, everyone is a hobgoblin. From the comely wench at the tavern, to the bartender, to the money changer, to the king, to the king's advisor, to the PCs mentor. All of them asshats. That is what the article is addressing.</p></blockquote><p></p>
[QUOTE="D'karr, post: 6094583, member: 336"] Sure, and if my party of heroes was going into a hobgoblin town, they would probably expect that everyone would be out to screw them. They would very possibly be correct. If they were going into an elven town then probably not. The problem is that some DMs treat every NPC as if they came right out of the hobgoblin town, with no variation. There is never the elven town, everyone is a hobgoblin. From the comely wench at the tavern, to the bartender, to the money changer, to the king, to the king's advisor, to the PCs mentor. All of them asshats. That is what the article is addressing. [/QUOTE]
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"A World Worth Saving": Chris Perkins on NPCs and GMing style
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