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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A worry about "special case monster abilities"
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<blockquote data-quote="UngeheuerLich" data-source="post: 4039440" data-attributes="member: 59057"><p>there are other logcal errors in every edition:</p><p></p><p>e.g.: only rogues can do sneak attacks to knock someone out... everyone knows a stick on the head makes you unconscious or even dead.</p><p></p><p>only a fighter can specialize in a certain weapon...</p><p></p><p>I admit:</p><p>rules for a garrotte should be in (even if it is a sidenote at the bugbear page)</p><p></p><p>Human shield however... there are sooooo many things you should be able to do, but are tied to special classes. In 3.5 i would bet there will be a strangler prestige class which gets exta maneuvers when strangling <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And as pointed out: some things really can´t be done untrained if you are in a combat, even if you think it is easy to do. And introducing a general rule for something which is so unreliable that noone would ever think of dooing is overkill. (TWF without a feat) </p><p>Better Introduce it as: if you have the TWF power you can wield two weapons at -2 penalty. You can still trying to do so without but that increases your malus to -6.</p><p>Or just: if you use a weapon in your offhand, it imposes a -5 penalty to actions with both hands.</p><p></p><p>As mentioned, a general stunt rule would be better suited than a special rule for "meat shield" and the bugbear´s meat shield should make use of that rule with somekind of a bonus to make it reliable.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 4039440, member: 59057"] there are other logcal errors in every edition: e.g.: only rogues can do sneak attacks to knock someone out... everyone knows a stick on the head makes you unconscious or even dead. only a fighter can specialize in a certain weapon... I admit: rules for a garrotte should be in (even if it is a sidenote at the bugbear page) Human shield however... there are sooooo many things you should be able to do, but are tied to special classes. In 3.5 i would bet there will be a strangler prestige class which gets exta maneuvers when strangling ;) And as pointed out: some things really can´t be done untrained if you are in a combat, even if you think it is easy to do. And introducing a general rule for something which is so unreliable that noone would ever think of dooing is overkill. (TWF without a feat) Better Introduce it as: if you have the TWF power you can wield two weapons at -2 penalty. You can still trying to do so without but that increases your malus to -6. Or just: if you use a weapon in your offhand, it imposes a -5 penalty to actions with both hands. As mentioned, a general stunt rule would be better suited than a special rule for "meat shield" and the bugbear´s meat shield should make use of that rule with somekind of a bonus to make it reliable. [/QUOTE]
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Community
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A worry about "special case monster abilities"
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