Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A worry about "special case monster abilities"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lonely Tylenol" data-source="post: 4041509" data-attributes="member: 18549"><p>But do you think that the people shooting at you had a harder time because you had cover? Isn't that the point of trying to get cover behind objects? If the object happens to be another body, isn't it pretty much the same as taking cover behind a human-shaped obstacle, aside from the wiggling around?</p><p></p><p></p><p></p><p>Even if a bugbear strangler is an expert at using people as shields, and it's an extremely difficult skill to learn, that doesn't mean that anyone else can't attempt it in a half-assed way and achieve some degree of success. If a bugbear can divert an attack to his target on a roll of 11-20 on a d20 (let's say, given that this "saving throw" mechanic looks like it'll be popular), why couldn't a non-bugbear do it too, but require in addition to the saving throw a successful grapple roll (whatever that amounts to) and take a -4 to his AC and Reflex defense because he's so busy hauling around this struggling body? It's possible, but it's hard.</p><p></p><p>In fact, I can see a generalized system in which you're essentially given a 50% chance to pull of some kind of stunt if you give up something to "buy" it. Trade a -4 to your AC and Reflex defense in order to get a +2 to hit with a ranged weapon if you roll an 11-20, because you pause to aim. Trade a -4 to your Will defence in order to "tap into the force of magic" and gain a +2 to hit with a spell. etc.</p><p></p><p>Not saying these are balanced. Just coming up with an example of an easy-to-adjudicate off-the-cuff stunt system that has a wide application. Book of Iron Might uses penalties in -5 increments that allow you to attempt stunts from a list. 4E could do the same sort of thing.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 4041509, member: 18549"] But do you think that the people shooting at you had a harder time because you had cover? Isn't that the point of trying to get cover behind objects? If the object happens to be another body, isn't it pretty much the same as taking cover behind a human-shaped obstacle, aside from the wiggling around? Even if a bugbear strangler is an expert at using people as shields, and it's an extremely difficult skill to learn, that doesn't mean that anyone else can't attempt it in a half-assed way and achieve some degree of success. If a bugbear can divert an attack to his target on a roll of 11-20 on a d20 (let's say, given that this "saving throw" mechanic looks like it'll be popular), why couldn't a non-bugbear do it too, but require in addition to the saving throw a successful grapple roll (whatever that amounts to) and take a -4 to his AC and Reflex defense because he's so busy hauling around this struggling body? It's possible, but it's hard. In fact, I can see a generalized system in which you're essentially given a 50% chance to pull of some kind of stunt if you give up something to "buy" it. Trade a -4 to your AC and Reflex defense in order to get a +2 to hit with a ranged weapon if you roll an 11-20, because you pause to aim. Trade a -4 to your Will defence in order to "tap into the force of magic" and gain a +2 to hit with a spell. etc. Not saying these are balanced. Just coming up with an example of an easy-to-adjudicate off-the-cuff stunt system that has a wide application. Book of Iron Might uses penalties in -5 increments that allow you to attempt stunts from a list. 4E could do the same sort of thing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A worry about "special case monster abilities"
Top