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A wraith on the loose
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<blockquote data-quote="arwink" data-source="post: 1144644" data-attributes="member: 2292"><p>With a village full of helpless commoners, your wraith has no need to go chasing after the PC's - firstly, because he has a villagefull of snack-food he can eat and grow more powerful, and secondly because he has an entire village full of snack-food that he can turn into wraiths and use as his minions. Thirdly, because if he does this for long enough the group will eventually hear about it and come after him - and then the fight will be on his terms.</p><p></p><p>When they next visit the village, have the wraith lie low. No actual attacks (or low key attacks by a few minor wraiths), but hearing rumors of people falling ill (con drained) or wasting away during the night (killed). Let the PC's hunt around for a bit, find a small horde of wraiths hiding out somewhere, but have the main bad guy actively avoid confrontation. Let them get the feeling that the problem might be solved, and wander off into the sunset.</p><p></p><p>After which, a small platoon of wraiths that used to be the town guard will come after them. Or smaller groups of wraiths will be sent to nearby villages in all directions to replicate the process as quickly as they can, giving the illusion that the primary wraith behind it all is travelling accross country as fast as possible raising undead hordes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If you can handle the Lord of the Rings references, you could potentially string this out for a really, really long time.</p></blockquote><p></p>
[QUOTE="arwink, post: 1144644, member: 2292"] With a village full of helpless commoners, your wraith has no need to go chasing after the PC's - firstly, because he has a villagefull of snack-food he can eat and grow more powerful, and secondly because he has an entire village full of snack-food that he can turn into wraiths and use as his minions. Thirdly, because if he does this for long enough the group will eventually hear about it and come after him - and then the fight will be on his terms. When they next visit the village, have the wraith lie low. No actual attacks (or low key attacks by a few minor wraiths), but hearing rumors of people falling ill (con drained) or wasting away during the night (killed). Let the PC's hunt around for a bit, find a small horde of wraiths hiding out somewhere, but have the main bad guy actively avoid confrontation. Let them get the feeling that the problem might be solved, and wander off into the sunset. After which, a small platoon of wraiths that used to be the town guard will come after them. Or smaller groups of wraiths will be sent to nearby villages in all directions to replicate the process as quickly as they can, giving the illusion that the primary wraith behind it all is travelling accross country as fast as possible raising undead hordes :) If you can handle the Lord of the Rings references, you could potentially string this out for a really, really long time. [/QUOTE]
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