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A Wrought Iron Fence Made of Tigers
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<blockquote data-quote="MerricB" data-source="post: 4479593" data-attributes="member: 3586"><p>Flair. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Unless you have the power to manipulate the sun... ooh, killing things with solar flares!</p><p></p><p></p><p></p><p>One of the disconnects between 3e and 4e is this: In 3e, you do what the rules tell you. In 4e, the DM is expected to overrule or modify the rules when something doesn't make sense. Knock an ooze prone? Doesn't make sense? Then, as the DM, you should say it doesn't happen... or, if you visit the <a href="http://wizards.custhelp.com/cgi-bin/wizards.cfg/php/enduser/std_adp.php?p_faqid=1395" target="_blank">Knowledge Base</a>, you'll find...</p><p></p><p><em><strong>Can an ooze be knocked prone?</strong></em></p><p></p><p><em>In situations like this, DMs are encouraged to change the flavor of what is happening without changing the actual rules governing the situation. For example, the ooze could be so disoriented by the blow that it suffers the same disadvantages as if it had been knocked prone until it spends a move action to stand up effectively shaking off the condition.</em></p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 4479593, member: 3586"] Flair. :) Unless you have the power to manipulate the sun... ooh, killing things with solar flares! One of the disconnects between 3e and 4e is this: In 3e, you do what the rules tell you. In 4e, the DM is expected to overrule or modify the rules when something doesn't make sense. Knock an ooze prone? Doesn't make sense? Then, as the DM, you should say it doesn't happen... or, if you visit the [url=http://wizards.custhelp.com/cgi-bin/wizards.cfg/php/enduser/std_adp.php?p_faqid=1395]Knowledge Base[/url], you'll find... [i][b]Can an ooze be knocked prone?[/b][/i] [i]In situations like this, DMs are encouraged to change the flavor of what is happening without changing the actual rules governing the situation. For example, the ooze could be so disoriented by the blow that it suffers the same disadvantages as if it had been knocked prone until it spends a move action to stand up effectively shaking off the condition.[/i] Cheers! [/QUOTE]
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