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A Wrought Iron Fence Made of Tigers
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<blockquote data-quote="billd91" data-source="post: 4480560" data-attributes="member: 3400"><p>Sheesh, reel in the hostility, why don't you?</p><p>A lot of the so-called "Nerd Rage" was directed at the flowery terms given to maneuvers that indicated very little about what the maneuver was about. You might have noticed that there's still plenty of that in the PH (perhaps even too much when there's a power that uses the term dire wolverine... when there isn't a dire wolverine defined in the game yet).</p><p></p><p>But what KM is getting at isn't simply fluff descriptions of things that are otherwise generic. He's getting at real mechanical differences that are manifested in how the story plays out. If the rules for ranger exploits are based on generic ranged weapons, and they apply regardless of the type of ranged weapon, then my ranger character could be hell on wheels with thrown beer tankards in a tavern brawl just like he would be with his bow... and while that may make sense for a super-powered character like Bullseye from Daredevil, it's a bit odd in-genre.</p><p>For what it's worth, I do think that WotC did do a bit of what KM is looking for with fighter exploits, some being geared for different types of weapons than others with a real mechanical difference you can see based on the weapon choices of the PC.</p></blockquote><p></p>
[QUOTE="billd91, post: 4480560, member: 3400"] Sheesh, reel in the hostility, why don't you? A lot of the so-called "Nerd Rage" was directed at the flowery terms given to maneuvers that indicated very little about what the maneuver was about. You might have noticed that there's still plenty of that in the PH (perhaps even too much when there's a power that uses the term dire wolverine... when there isn't a dire wolverine defined in the game yet). But what KM is getting at isn't simply fluff descriptions of things that are otherwise generic. He's getting at real mechanical differences that are manifested in how the story plays out. If the rules for ranger exploits are based on generic ranged weapons, and they apply regardless of the type of ranged weapon, then my ranger character could be hell on wheels with thrown beer tankards in a tavern brawl just like he would be with his bow... and while that may make sense for a super-powered character like Bullseye from Daredevil, it's a bit odd in-genre. For what it's worth, I do think that WotC did do a bit of what KM is looking for with fighter exploits, some being geared for different types of weapons than others with a real mechanical difference you can see based on the weapon choices of the PC. [/QUOTE]
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