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A Wrought Iron Fence Made of Tigers
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<blockquote data-quote="TerraDave" data-source="post: 4480736" data-attributes="member: 22260"><p>This is confusing, I think I figured out why. </p><p></p><p>Its very different to say: </p><p></p><p>1) the mechanics don't support story</p><p></p><p>vs.</p><p></p><p>2) the mechanics don't support the story <em>I</em> want to tell. </p><p></p><p>As some of posters above touch on: 4E mechanics support all kinds of stories, and have a sort of cinematic quality. I think that specific mechanics have all kinds of little things in them to bring certain kinds of charecters and situations alive.</p><p></p><p>A very typical teifling build is one where, if you piss the teilfing off, he will set you on fire. This is story. This is not just abstract mechanics. Or a elf ranger who uses, yes, a bow, (and from the mechanics it will be a bow), uncanilly moving through heavy forest and somehow hitting when she should miss. (and then being able to use those skills in other terain). A treck across the desert that drains healing surges and brings the party to the edge of death, negotiations with an eladrin sage where training in the arcane is key to success, bugbears that combine brute force with cunning and deadly tactics, a ritual where a coven of witches opens a portal to the shadowfel....and I could go on, and on, and on. </p><p></p><p>And this is all coming from mechanics. Its basically right out the books.</p></blockquote><p></p>
[QUOTE="TerraDave, post: 4480736, member: 22260"] This is confusing, I think I figured out why. Its very different to say: 1) the mechanics don't support story vs. 2) the mechanics don't support the story [I]I[/I] want to tell. As some of posters above touch on: 4E mechanics support all kinds of stories, and have a sort of cinematic quality. I think that specific mechanics have all kinds of little things in them to bring certain kinds of charecters and situations alive. A very typical teifling build is one where, if you piss the teilfing off, he will set you on fire. This is story. This is not just abstract mechanics. Or a elf ranger who uses, yes, a bow, (and from the mechanics it will be a bow), uncanilly moving through heavy forest and somehow hitting when she should miss. (and then being able to use those skills in other terain). A treck across the desert that drains healing surges and brings the party to the edge of death, negotiations with an eladrin sage where training in the arcane is key to success, bugbears that combine brute force with cunning and deadly tactics, a ritual where a coven of witches opens a portal to the shadowfel....and I could go on, and on, and on. And this is all coming from mechanics. Its basically right out the books. [/QUOTE]
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