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Level Up: Advanced 5th Edition (A5E)
A5E + alt-5E = ?
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<blockquote data-quote="W'rkncacnter" data-source="post: 9310069" data-attributes="member: 7033455"><p>you're not really gonna get this out of anything trying to keep compatibility with 5e, i think. it'd change the power scaling too much. you're better off just hitting this with a house rule (e.g. separating feats from ASIs and then giving them out at character levels 5, 9, 13, 17, and 20). if you do end up using a5e, that'll get a bit weird since synergy feats expect you to be able to pick up feats at the ASI levels, so you might just give both ASIs and a feat instead of the choice between one or the other, for example.</p><p></p><p>a5e does this, though it also moves your starting ASIs from race (which it calls heritage) to background.</p><p></p><p>besides the fact that this is more of a DM side thing then a system thing, a5e does have what it calls "encounter elements" and "world actions" that help with exactly this kind of thing.</p><p></p><p>i'd say a5e is a bit more grounded then 5e (since it has haven rules and yoyoing is more dangerous since it fatigues you and a few other things), but like with feats, any system trying to stay compatible with 5e (and especially 5e adventures) isn't really going to do this super hard.</p><p></p><p>if you want a good preview of a5e before you buy it, <a href="https://a5e.tools/" target="_blank">a ton of the content is available for free on the tools site.</a> you can sort through it and see for yourself if you'd like to invest in it proper.</p></blockquote><p></p>
[QUOTE="W'rkncacnter, post: 9310069, member: 7033455"] you're not really gonna get this out of anything trying to keep compatibility with 5e, i think. it'd change the power scaling too much. you're better off just hitting this with a house rule (e.g. separating feats from ASIs and then giving them out at character levels 5, 9, 13, 17, and 20). if you do end up using a5e, that'll get a bit weird since synergy feats expect you to be able to pick up feats at the ASI levels, so you might just give both ASIs and a feat instead of the choice between one or the other, for example. a5e does this, though it also moves your starting ASIs from race (which it calls heritage) to background. besides the fact that this is more of a DM side thing then a system thing, a5e does have what it calls "encounter elements" and "world actions" that help with exactly this kind of thing. i'd say a5e is a bit more grounded then 5e (since it has haven rules and yoyoing is more dangerous since it fatigues you and a few other things), but like with feats, any system trying to stay compatible with 5e (and especially 5e adventures) isn't really going to do this super hard. if you want a good preview of a5e before you buy it, [URL='https://a5e.tools/']a ton of the content is available for free on the tools site.[/URL] you can sort through it and see for yourself if you'd like to invest in it proper. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
A5E + alt-5E = ?
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