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Aartvb's Burning Sky
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<blockquote data-quote="aartvb" data-source="post: 9501781" data-attributes="member: 7035557"><p><em>Session 22 (2-11-2024): The end</em></p><p></p><p>The group crossed the bridge further into the cave. To the left, they see a lava stream emerging from a portal. Behind the portal, flames are visible, though they don’t come through it.</p><p>The party immediately engages in combat with a group of orcs executing a Roman wall formation.</p><p>There’s also one wearing some sort of necromancer mask.</p><p>Anja strides through the wall of orcs like a walking god, causing all the orcs to drop dead with a snap of her fingers.</p><p>After that, they beat the orc wizard to death. It goes surprisingly easily (read: they got incredibly lucky).</p><p>The orcs are Ragesians. They take a short rest.</p><p></p><p>In the next room, they see a large dragon head with magical darkness inside it.</p><p>They also spot two doors and tanks filled with a green liquid. When they look inside, they see the fish people from earlier.</p><p>They also find inscriptions that match those of Torrent’s mentor. <code class="bbCodeInline">Note: I haven't a clue what they are talking about here...</code></p><p>In another room, resembling an office, they see a magical sphere.</p><p>Additionally, they find several orbs (Tidereaver’s Tears) — about eight — which they take with them.</p><p>When they enter the dragon head, they see red runes that Manadagr manages to open.</p><p>In the next room, there’s a sarcophagus with runes on it as well.</p><p>When Anja places her hand on the sarcophagus, she is cursed, and shortly after, so is Manadagr. <code class="bbCodeInline">Note: This was the beginning of the end...</code></p><p>Miraculously, they survive 10x2d10 damage; no one knows how.</p><p>In the sarcophagus, the group finds a beautiful golden ring with a ruby in it.</p><p></p><p>In a room further along, they see a woman tied to a chair, tortured.</p><p>Her name is Faquaniel. She and another man, Teymour, ended up trapped here because they teleported but arrived in the wrong place, this prison. They were tortured by the Ragesians we killed.</p><p>They proceed to the first cell, where there’s a pillar. When they open this cell, goo appears, trapping Wyll, and an alarm sounds. Shortly after, it dissipates, and they destroy the pillar.</p><p></p><p>Faquaniel says a dark-skinned man took the "control wand." According to her, he can control the weather with it.</p><p>The entire group swims back up and heads outside. The storm continues.</p><p></p><p>As they exit, they see Sidoneth waving the control wand, sending lightning, gargoyles, and a squid against us.</p><p>Anja, Manadagr, and Wyll are knocked out and killed by Sidoneth. Kruggli may survive by swimming to the temple and hiding there.</p><p></p><p><code class="bbCodeInline">Note: Yes... this is a TPK. I didn't expect it would become a TPK. Maybe I could have saved them somehow... but they also made some stupid decisions. I think my party understands that they could have done things differently to avoid it. The most important of those was still continuing without taking a long rest, to save Seaquen from its demise, even though they knew they had nothing left.</code></p><p><code class="bbCodeInline">By the way, in all my years as a DM, I never killed a character (I'm too scared to do that). For this campaign I decided to treat the enemies as real people, who would do anything to 'win'. During adventure 1 this almost lead to a TPK, and killed Kruggli (who then came back as a vampire). This time I could think of no logical reason for anyone to come save them or for them to get away. So they just died. At least now they know plot armor doesn't exist in this game! At least no infinite plot armor.</code></p><p></p><p><code class="bbCodeInline">We will continue with a new party, and without Seaquen! 😁</code></p></blockquote><p></p>
[QUOTE="aartvb, post: 9501781, member: 7035557"] [I]Session 22 (2-11-2024): The end[/I] The group crossed the bridge further into the cave. To the left, they see a lava stream emerging from a portal. Behind the portal, flames are visible, though they don’t come through it. The party immediately engages in combat with a group of orcs executing a Roman wall formation. There’s also one wearing some sort of necromancer mask. Anja strides through the wall of orcs like a walking god, causing all the orcs to drop dead with a snap of her fingers. After that, they beat the orc wizard to death. It goes surprisingly easily (read: they got incredibly lucky). The orcs are Ragesians. They take a short rest. In the next room, they see a large dragon head with magical darkness inside it. They also spot two doors and tanks filled with a green liquid. When they look inside, they see the fish people from earlier. They also find inscriptions that match those of Torrent’s mentor. [ICODE]Note: I haven't a clue what they are talking about here...[/ICODE] In another room, resembling an office, they see a magical sphere. Additionally, they find several orbs (Tidereaver’s Tears) — about eight — which they take with them. When they enter the dragon head, they see red runes that Manadagr manages to open. In the next room, there’s a sarcophagus with runes on it as well. When Anja places her hand on the sarcophagus, she is cursed, and shortly after, so is Manadagr. [ICODE]Note: This was the beginning of the end...[/ICODE] Miraculously, they survive 10x2d10 damage; no one knows how. In the sarcophagus, the group finds a beautiful golden ring with a ruby in it. In a room further along, they see a woman tied to a chair, tortured. Her name is Faquaniel. She and another man, Teymour, ended up trapped here because they teleported but arrived in the wrong place, this prison. They were tortured by the Ragesians we killed. They proceed to the first cell, where there’s a pillar. When they open this cell, goo appears, trapping Wyll, and an alarm sounds. Shortly after, it dissipates, and they destroy the pillar. Faquaniel says a dark-skinned man took the "control wand." According to her, he can control the weather with it. The entire group swims back up and heads outside. The storm continues. As they exit, they see Sidoneth waving the control wand, sending lightning, gargoyles, and a squid against us. Anja, Manadagr, and Wyll are knocked out and killed by Sidoneth. Kruggli may survive by swimming to the temple and hiding there. [ICODE]Note: Yes... this is a TPK. I didn't expect it would become a TPK. Maybe I could have saved them somehow... but they also made some stupid decisions. I think my party understands that they could have done things differently to avoid it. The most important of those was still continuing without taking a long rest, to save Seaquen from its demise, even though they knew they had nothing left.[/ICODE] [ICODE]By the way, in all my years as a DM, I never killed a character (I'm too scared to do that). For this campaign I decided to treat the enemies as real people, who would do anything to 'win'. During adventure 1 this almost lead to a TPK, and killed Kruggli (who then came back as a vampire). This time I could think of no logical reason for anyone to come save them or for them to get away. So they just died. At least now they know plot armor doesn't exist in this game! At least no infinite plot armor.[/ICODE] [ICODE][/ICODE] [ICODE]We will continue with a new party, and without Seaquen! 😁[/ICODE] [/QUOTE]
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