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Aartvb's Zeitgeist
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<blockquote data-quote="aartvb" data-source="post: 9506695" data-attributes="member: 7035557"><p><em>Session 21 (11-1-2023): The Witch Oil Conspiracy</em></p><p></p><p><u>500 A.O.V., summer, day 8</u></p><p><u></u></p><p><u>8:00</u>: The group goes with the warrant to the mayor.</p><p><u>9:00</u>: At first, he’s curious as to why they want to search the premises, but just as he's about to admit, witch oil suddenly begins spurting from the ground, and a large part of the villa explodes due to the witch oil. He calls out to his butler, Cillian Creed, instructing him to go to the basement and handle it. He orders the rest of his crew to finish off the characters.</p><p></p><p>Cillian Creed runs towards a garden house. </p><p>A battle ensues. More and more fountains of witch oil begin spouting from the ground. The mayor appears to have formed a bond of forced faith with the people in his garden. In the end, the characters manage to kill the mayor.</p><p></p><p><code class="bbCodeInline">Note: Oops! I consider this the largest 'mistake' I made during this campaign (until now). The mayor was supposed to surrender after a while, but I forget about that and let him fight till death.</code></p><p><code class="bbCodeInline">I just decided that not long before the characters arrived, Nicodemus already talked to the mayor, inviting him to the ghosts council in case things would go awry, instead of after he was detained. I know it's not that big of a deal, but it felt like it.</code></p></blockquote><p></p>
[QUOTE="aartvb, post: 9506695, member: 7035557"] [I]Session 21 (11-1-2023): The Witch Oil Conspiracy[/I] [U]500 A.O.V., summer, day 8 8:00[/U]: The group goes with the warrant to the mayor. [U]9:00[/U]: At first, he’s curious as to why they want to search the premises, but just as he's about to admit, witch oil suddenly begins spurting from the ground, and a large part of the villa explodes due to the witch oil. He calls out to his butler, Cillian Creed, instructing him to go to the basement and handle it. He orders the rest of his crew to finish off the characters. Cillian Creed runs towards a garden house. A battle ensues. More and more fountains of witch oil begin spouting from the ground. The mayor appears to have formed a bond of forced faith with the people in his garden. In the end, the characters manage to kill the mayor. [ICODE]Note: Oops! I consider this the largest 'mistake' I made during this campaign (until now). The mayor was supposed to surrender after a while, but I forget about that and let him fight till death.[/ICODE] [ICODE]I just decided that not long before the characters arrived, Nicodemus already talked to the mayor, inviting him to the ghosts council in case things would go awry, instead of after he was detained. I know it's not that big of a deal, but it felt like it.[/ICODE] [/QUOTE]
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