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General Tabletop Discussion
*Pathfinder & Starfinder
Aasimar and Tiefling should be Themes or templates, not races
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<blockquote data-quote="TwinBahamut" data-source="post: 5823743" data-attributes="member: 32536"><p>Can't we contain all of these "variant has a strong opinion on racial options" posts to one thread? This is getting a bit much...</p><p></p><p>More to the point... I just dislike Aasimar and Tieflings. Much like Shifters, they're just a terrible way of diluting a decent racial concept (like playable lycanthropes, angels, or demons) in order to fit D&D's rather constrained racial mechanics. They're the consolation prize for being unable to play a proper racial choice. "Sorry, you can't play as an angel, so here is a human who is vaguely angel-like if you squint your eyes and use your imagination. Hope that works for you!" I'm not a fan of that kind of thing.</p><p></p><p>Still, I'm not really a fan of throwing anything and everything into being a Theme. Racial options should be racial options. Class options should be class options. Thematic options should be thematic options. I don't want the good and interesting Themes to be crowded out by a laundry list of things that would have been fun races or classes, especially if they were only written up as themes to appease people who want to ban those options from their games.</p><p></p><p>If you want to ban Aasimar (Devas?), Tieflings, or whatever, then don't bother specifying how you want them in the game. Let the people who actually want to use them specify how they should exist in the game, since they're the ones who actually have to live with the decision.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 5823743, member: 32536"] Can't we contain all of these "variant has a strong opinion on racial options" posts to one thread? This is getting a bit much... More to the point... I just dislike Aasimar and Tieflings. Much like Shifters, they're just a terrible way of diluting a decent racial concept (like playable lycanthropes, angels, or demons) in order to fit D&D's rather constrained racial mechanics. They're the consolation prize for being unable to play a proper racial choice. "Sorry, you can't play as an angel, so here is a human who is vaguely angel-like if you squint your eyes and use your imagination. Hope that works for you!" I'm not a fan of that kind of thing. Still, I'm not really a fan of throwing anything and everything into being a Theme. Racial options should be racial options. Class options should be class options. Thematic options should be thematic options. I don't want the good and interesting Themes to be crowded out by a laundry list of things that would have been fun races or classes, especially if they were only written up as themes to appease people who want to ban those options from their games. If you want to ban Aasimar (Devas?), Tieflings, or whatever, then don't bother specifying how you want them in the game. Let the people who actually want to use them specify how they should exist in the game, since they're the ones who actually have to live with the decision. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Aasimar and Tiefling should be Themes or templates, not races
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