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Aasimar/Tiefling 1st Level Character
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<blockquote data-quote="Nonlethal Force" data-source="post: 2685787" data-attributes="member: 35788"><p>This is probably not what IcyCool meant, but I feel compelled to argue with this point. LA does give you something ... you do get the racial traits - such as the aforementioned ability to cast darkness, etc. That's what the LA is there for - to balance out the effective add-ons that come with playing one of those characters. Now, I will agree with many who said LAs are balanced at lower levels but at higher levels they really hamper a character if more than +1.</p><p></p><p></p><p>Also, as HeapThaumaturgist began ... I would say that with several of the LA +1 classes I have found that merely rearranging their ability bonuses can balance the class. [NOT always true, but often true with the LA +1 varieties] For example ...this may seem strange to many of you ... but take the 3.5 hobgoblin. Essentially the hobgoblin gets a +1 for:</p><p></p><p>+2 DEX, +2 CON</p><p>+4 on Move Silently checks</p><p>Darkvision</p><p></p><p>Now, I allow players to play a hobgoblin with that make-up if they want the LA +1. Or, if they want to play a LA +0 character I trade the +2 DEX +2 CON and insert +2 DEX, -2 STR. The DMG states that adjusting a DEX, STR, or CON by +2 can be compensated by adjusting another one of those three by -2. So, that immediate makes the stat increase/decrease a non issue. So really, this is a character who gets no LA and receives darkvision and +4 on Move Silently checks. I admit ... it's actually a bit underpowered now ... but I've had no complaints. My players can choose either hobgoblin stat block depending on how they want to build their character.</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 2685787, member: 35788"] This is probably not what IcyCool meant, but I feel compelled to argue with this point. LA does give you something ... you do get the racial traits - such as the aforementioned ability to cast darkness, etc. That's what the LA is there for - to balance out the effective add-ons that come with playing one of those characters. Now, I will agree with many who said LAs are balanced at lower levels but at higher levels they really hamper a character if more than +1. Also, as HeapThaumaturgist began ... I would say that with several of the LA +1 classes I have found that merely rearranging their ability bonuses can balance the class. [NOT always true, but often true with the LA +1 varieties] For example ...this may seem strange to many of you ... but take the 3.5 hobgoblin. Essentially the hobgoblin gets a +1 for: +2 DEX, +2 CON +4 on Move Silently checks Darkvision Now, I allow players to play a hobgoblin with that make-up if they want the LA +1. Or, if they want to play a LA +0 character I trade the +2 DEX +2 CON and insert +2 DEX, -2 STR. The DMG states that adjusting a DEX, STR, or CON by +2 can be compensated by adjusting another one of those three by -2. So, that immediate makes the stat increase/decrease a non issue. So really, this is a character who gets no LA and receives darkvision and +4 on Move Silently checks. I admit ... it's actually a bit underpowered now ... but I've had no complaints. My players can choose either hobgoblin stat block depending on how they want to build their character. [/QUOTE]
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Aasimar/Tiefling 1st Level Character
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