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Aasimar to Celestial to Half Celestial to What?
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<blockquote data-quote="CrusadeDave" data-source="post: 2482033" data-attributes="member: 6716"><p><strong>Not that anyone's paying attention to this thread any more but...</strong></p><p></p><p>I built out a 6 level Progression from Half-Celestial to Deva. The terms Devaial and Half-Deva are just for labeling sake.</p><p></p><p>Upon becoming a Half Celestial, and having at least 12 HD. A character may continue developing his celestial bloodline with the following progession, assuming that at least 1 HD is gained in between each progressed level.</p><p></p><p>Level 1:</p><p>+2 Str, +2 Dex, +2 Int</p><p>NA Set to +3 Natural Form (Was +1)</p><p></p><p>Level 2: Now of type: Devaial rather than Half Celestial.</p><p>NA Set to +5 Natural Form (Was +3)</p><p>Discern Lies@Will</p><p>Protection Evil@Will</p><p>Remove Fear@Will</p><p>Bless@Will</p><p>Aid@Will</p><p>DetectEvil@Will</p><p>Fire Resistance 10</p><p>Plane Shift 1/day</p><p>Polymorph Self 1/day</p><p>Invisibility Self 1/day</p><p>See Invisiblity 1/day</p><p>Dispel Magic 1/day</p><p></p><p>Level 3:</p><p>+2 Str, +2 Dex, +2 Con, +2 Int, +2 Cha</p><p>NA Set to +7 Natural Form (Was +5)</p><p></p><p>Level 4: Now of type: Half Deva:</p><p>NA Set to +10 Natural Form (Was +7)</p><p>Holy Smite@Will</p><p>Remove Disease@Will</p><p>Dispel Evil@Will</p><p>Dispel Magic@Will</p><p>Stun (If hit opponent 2 in one run, must make fort save or be stunned)-> Standard Deva ability.</p><p>Uncanny Dodge</p><p>Immunity Acid, Cold, Petrification</p><p>+4 racial bonus on saves against poison</p><p>DR 10/evil</p><p></p><p>Level 5:</p><p>+2 Str, +2 Dex, +2 Con, +2 Int, +2 Wis, +2 Cha.</p><p>NA Set to +12 Natural Form (Was +10)</p><p></p><p>Level 6: Now of type: Deva</p><p>NA Set to +15 Natural Form (Was +12)</p><p>Holy Word@Will</p><p>Plane Shift@Will</p><p>Holy Aura@Will</p><p>Polymorph Self@Will</p><p>See Invisibility 7/day</p><p>Cure Light Wounds 7/day</p><p>Blade Barrier 1/day</p><p>Heal 1/day</p><p>Protective Aura (Su): Against attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of the angel. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (caster level equals angel’s HD). This aura can be dispelled, but the angel can create it again as a free action on its next turn. (The defensive benefits from the circle are not included in an angel’s statistics block.)</p><p>Tongues (Su): All angels can speak with any creature that has a language, as though using a tongues spell (caster level equal to angel’s Hit Dice). This ability is always active.</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="CrusadeDave, post: 2482033, member: 6716"] [b]Not that anyone's paying attention to this thread any more but...[/b] I built out a 6 level Progression from Half-Celestial to Deva. The terms Devaial and Half-Deva are just for labeling sake. Upon becoming a Half Celestial, and having at least 12 HD. A character may continue developing his celestial bloodline with the following progession, assuming that at least 1 HD is gained in between each progressed level. Level 1: +2 Str, +2 Dex, +2 Int NA Set to +3 Natural Form (Was +1) Level 2: Now of type: Devaial rather than Half Celestial. NA Set to +5 Natural Form (Was +3) Discern Lies@Will Protection Evil@Will Remove Fear@Will Bless@Will Aid@Will DetectEvil@Will Fire Resistance 10 Plane Shift 1/day Polymorph Self 1/day Invisibility Self 1/day See Invisiblity 1/day Dispel Magic 1/day Level 3: +2 Str, +2 Dex, +2 Con, +2 Int, +2 Cha NA Set to +7 Natural Form (Was +5) Level 4: Now of type: Half Deva: NA Set to +10 Natural Form (Was +7) Holy Smite@Will Remove Disease@Will Dispel Evil@Will Dispel Magic@Will Stun (If hit opponent 2 in one run, must make fort save or be stunned)-> Standard Deva ability. Uncanny Dodge Immunity Acid, Cold, Petrification +4 racial bonus on saves against poison DR 10/evil Level 5: +2 Str, +2 Dex, +2 Con, +2 Int, +2 Wis, +2 Cha. NA Set to +12 Natural Form (Was +10) Level 6: Now of type: Deva NA Set to +15 Natural Form (Was +12) Holy Word@Will Plane Shift@Will Holy Aura@Will Polymorph Self@Will See Invisibility 7/day Cure Light Wounds 7/day Blade Barrier 1/day Heal 1/day Protective Aura (Su): Against attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of the angel. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (caster level equals angel’s HD). This aura can be dispelled, but the angel can create it again as a free action on its next turn. (The defensive benefits from the circle are not included in an angel’s statistics block.) Tongues (Su): All angels can speak with any creature that has a language, as though using a tongues spell (caster level equal to angel’s Hit Dice). This ability is always active. Thoughts? [/QUOTE]
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Aasimar to Celestial to Half Celestial to What?
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