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<blockquote data-quote="Elethiomel" data-source="post: 4917216" data-attributes="member: 49897"><p>If the player is fine with coming in with a new character, i don't see why everyone is assuming there are out-of-game issues between players. Sometimes characters clash. Yes, sometimes this is because players clash, but in my experience it's mostly because of in-character issues.</p><p></p><p>I do not get why a dissatisfied former group member being aggressive against the group he's left is behaviour that "should not be tolerated". Why would people be pissed off at the player for actions that made sense in character?</p><p></p><p>To the OP; Run the character as the player suggested. If he gets attacked he'll do all he can to escape and hide away again. If he can't, he fights. If the player comes back and is dissatisfied with the outcome, tell him "I ran him as you asked. I specifically asked what happens if there's an encounter, and you said he kept hiding. They spotted him. I extrapolated." Also, keep in mind that the character probably does not have perfect information on what is happening to the party, so he should probably have phrased his actions as, "If I hear/see X, I do Y", not "If X happens to the party, I do Y."</p></blockquote><p></p>
[QUOTE="Elethiomel, post: 4917216, member: 49897"] If the player is fine with coming in with a new character, i don't see why everyone is assuming there are out-of-game issues between players. Sometimes characters clash. Yes, sometimes this is because players clash, but in my experience it's mostly because of in-character issues. I do not get why a dissatisfied former group member being aggressive against the group he's left is behaviour that "should not be tolerated". Why would people be pissed off at the player for actions that made sense in character? To the OP; Run the character as the player suggested. If he gets attacked he'll do all he can to escape and hide away again. If he can't, he fights. If the player comes back and is dissatisfied with the outcome, tell him "I ran him as you asked. I specifically asked what happens if there's an encounter, and you said he kept hiding. They spotted him. I extrapolated." Also, keep in mind that the character probably does not have perfect information on what is happening to the party, so he should probably have phrased his actions as, "If I hear/see X, I do Y", not "If X happens to the party, I do Y." [/QUOTE]
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