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Abandoning attunement and scaling back concentration
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<blockquote data-quote="Blue" data-source="post: 7815753" data-attributes="member: 20564"><p>Off the top of my head, Hypnotic Pattern. Only a 3rd level spell it's an area of effect crowd control without a recurring save. Upcasting at 4th or 5th isn't bad. You remove one of the major ways to remove it - damaging the caster. In addition the caster can do it again on future rounds to incapacitate more and more of the foes. Defeat them in detail.</p><p></p><p>Haste is a very useful spell, especially when twincast by a sorcerer. Also only 3rd level. Part of the balance of the spell is an enforce round of lethargy where the target can do nothing when the spell ends. However, without the ability to interrupt concentration, that balance point will very rarely come into play (only very long combats). In addition normally that each caster can only have a single target with that spell - but you can then cast if in the next round on another weapon wielder for even more mayhem.</p><p></p><p>The classic warlock combo of darkness and devil's sight requires Concentration for darkness. With the warlock's slots always at the highest, they will be upcasting it with no additional cost soon. Leaving them free to do another concentration spell like Hex, and then spamming those multiple Eldritch Blasts with advantage and extra hex damage. Oh gosh, I forgot Hex which already can be upcast to last 8 hours with a 3rd level slot - once you hit warlock 7 or 9 (depending on +1 or +2 not to concentrate), Hex is now unable to be broken by damage, lasts all adventuring day (so not taking a slot after a rest), and not blocking Concentration. Nice upgrade.</p><p></p><p>Remember that just because they can upcast doesn't mean they need to. A caster can upcast a spell round one, and then cast it or a different spell as normal round two using a lower slot. Twice as much concentration spells going on, and one is still undispelable by damage. Lots of normal concentration spells are nasty when paired with another concentration spell. Once your casters are into Tier 2 or higher they can really take advantage of it.</p></blockquote><p></p>
[QUOTE="Blue, post: 7815753, member: 20564"] Off the top of my head, Hypnotic Pattern. Only a 3rd level spell it's an area of effect crowd control without a recurring save. Upcasting at 4th or 5th isn't bad. You remove one of the major ways to remove it - damaging the caster. In addition the caster can do it again on future rounds to incapacitate more and more of the foes. Defeat them in detail. Haste is a very useful spell, especially when twincast by a sorcerer. Also only 3rd level. Part of the balance of the spell is an enforce round of lethargy where the target can do nothing when the spell ends. However, without the ability to interrupt concentration, that balance point will very rarely come into play (only very long combats). In addition normally that each caster can only have a single target with that spell - but you can then cast if in the next round on another weapon wielder for even more mayhem. The classic warlock combo of darkness and devil's sight requires Concentration for darkness. With the warlock's slots always at the highest, they will be upcasting it with no additional cost soon. Leaving them free to do another concentration spell like Hex, and then spamming those multiple Eldritch Blasts with advantage and extra hex damage. Oh gosh, I forgot Hex which already can be upcast to last 8 hours with a 3rd level slot - once you hit warlock 7 or 9 (depending on +1 or +2 not to concentrate), Hex is now unable to be broken by damage, lasts all adventuring day (so not taking a slot after a rest), and not blocking Concentration. Nice upgrade. Remember that just because they can upcast doesn't mean they need to. A caster can upcast a spell round one, and then cast it or a different spell as normal round two using a lower slot. Twice as much concentration spells going on, and one is still undispelable by damage. Lots of normal concentration spells are nasty when paired with another concentration spell. Once your casters are into Tier 2 or higher they can really take advantage of it. [/QUOTE]
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