Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Abandoning attunement and scaling back concentration
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="werecorpse" data-source="post: 7816179" data-attributes="member: 55491"><p>Except that the statement I made which you disagreed with was that D&D did fine for 40 years without the concentration mechanic. I did not disagree that there were abuses but posited that it was still a fine game.</p><p></p><p>To avoid this continuing would it help if I said “In previous editions I am aware there were abuses with casters having too many spells going up”? I think I said as much in my first post.</p><p></p><p>Unsurprisingly as I’m discussing 5e I am not focussed on the existence of the 3.5 CoDzilla issue. If you can spell out how it will be repeated in 5e by removing the concentration mechanic in the way I have suggested please do so otherwise it’s not really relevant. To be clear I am not interested in arguing that in 3.5 CoDzilla style abuses didn’t exist, I don’t dispute that they did and I don’t care about that issue, I’m interested in tweaking concentration as applied in 5e and in input on that subject. Your initial posts on that subject were helpful but this trying to construct an argument isn’t.</p><p></p><p>Secondly, in case it’s unclear I am discussing these rule changes in the context of proposed homebrew rules at my table. Partly to see what I may have missed, for use at my table and partly so that others who play a similar style to me and who may be thinking about house rule changes can see how other people are addressing the issue. To the extent that you raise issues that will not be an issue at my table I don’t think I will worry about them. I acknowledge they may be things for other GMs to consider.</p><p></p><p>I apologise if due to the structure of my first post I gave the impression I was arguing for something else. Apparently I may have “buried the lead”.</p></blockquote><p></p>
[QUOTE="werecorpse, post: 7816179, member: 55491"] Except that the statement I made which you disagreed with was that D&D did fine for 40 years without the concentration mechanic. I did not disagree that there were abuses but posited that it was still a fine game. To avoid this continuing would it help if I said “In previous editions I am aware there were abuses with casters having too many spells going up”? I think I said as much in my first post. Unsurprisingly as I’m discussing 5e I am not focussed on the existence of the 3.5 CoDzilla issue. If you can spell out how it will be repeated in 5e by removing the concentration mechanic in the way I have suggested please do so otherwise it’s not really relevant. To be clear I am not interested in arguing that in 3.5 CoDzilla style abuses didn’t exist, I don’t dispute that they did and I don’t care about that issue, I’m interested in tweaking concentration as applied in 5e and in input on that subject. Your initial posts on that subject were helpful but this trying to construct an argument isn’t. Secondly, in case it’s unclear I am discussing these rule changes in the context of proposed homebrew rules at my table. Partly to see what I may have missed, for use at my table and partly so that others who play a similar style to me and who may be thinking about house rule changes can see how other people are addressing the issue. To the extent that you raise issues that will not be an issue at my table I don’t think I will worry about them. I acknowledge they may be things for other GMs to consider. I apologise if due to the structure of my first post I gave the impression I was arguing for something else. Apparently I may have “buried the lead”. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Abandoning attunement and scaling back concentration
Top