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Abandoning attunement and scaling back concentration
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<blockquote data-quote="CapnZapp" data-source="post: 7819327" data-attributes="member: 12731"><p>You say problems, but I said restrictions. </p><p></p><p>Basically, archmage-level NPCs need to ignore PHB restrictions to be able to fulfil their roles as badass high level casters. Just casting a single spell a round, and not being able to load up on buffs before hand means not even an archmage will last ten seconds against a mid-level party. </p><p></p><p>To me representing a named NPC using the Archmage stat block comes off as uninspired, lazy. That's just a Wizard that can cast a level 9 spell. </p><p></p><p>Compare that to Acecerak, once you switch out his spells for some of the deadliest combos 5E has to offer. (I selected Time Stop and then using Reverse Gravity to make the heroes fall through a horizontal Prismatic Wall.) After all he has two level 9 slots, and he casts low level spells as they were cantrips.</p><p></p><p>Much in the same vein, another Archmage might be able to concentrate on two spells at the same time; or cast two spells using only one Cast action.</p><p></p><p>Just to mention just a couple of examples of the top of my head.</p><p></p><p>So, no, there aren't exactly any problems here. Just that sometimes you need a spellcaster to be truly threatening on his own, solo, alone. You can't do that without creatively ignoring the PHB, though. Not unless you add mooks, which defeats the coolness of facing the entire party by your lonesome.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7819327, member: 12731"] You say problems, but I said restrictions. Basically, archmage-level NPCs need to ignore PHB restrictions to be able to fulfil their roles as badass high level casters. Just casting a single spell a round, and not being able to load up on buffs before hand means not even an archmage will last ten seconds against a mid-level party. To me representing a named NPC using the Archmage stat block comes off as uninspired, lazy. That's just a Wizard that can cast a level 9 spell. Compare that to Acecerak, once you switch out his spells for some of the deadliest combos 5E has to offer. (I selected Time Stop and then using Reverse Gravity to make the heroes fall through a horizontal Prismatic Wall.) After all he has two level 9 slots, and he casts low level spells as they were cantrips. Much in the same vein, another Archmage might be able to concentrate on two spells at the same time; or cast two spells using only one Cast action. Just to mention just a couple of examples of the top of my head. So, no, there aren't exactly any problems here. Just that sometimes you need a spellcaster to be truly threatening on his own, solo, alone. You can't do that without creatively ignoring the PHB, though. Not unless you add mooks, which defeats the coolness of facing the entire party by your lonesome. [/QUOTE]
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