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Aberrant Mind Psionic Spell Help (for CoS campaign)
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<blockquote data-quote="Hawk Diesel" data-source="post: 8555164" data-attributes="member: 59848"><p>As someone DM'ing CoS right now, I would say this is a great ability to have. Without giving too much away, there are plenty of potential interactions where an entire town may riot against the players, grabbing their pitchforks and whatnot. This is especially true if your party consists on non-human characters (anything besides human are treated with disdain and suspicion, if not outright fear or aggression). Plus, there is no shortage of enemies that could charm or frighten the players. I'd say if you took the spell, you might not use it a lot, but you'll be glad you have it when you use it.</p><p></p><p></p><p></p><p>Detect Thoughts is a very useful spell. While it can easily detect surface thoughts, you could use an action to probe deeper and get more information. Also, it's great for interrogation. If you ask a creature questions or direct comments at them while under the influence of this spell, they don't have to say anything for such questions/statements to trigger deeper memories to become more surface level thoughts. I am playing a character right now that used it to great effect while fighting a monster to learn what it was planning and it's ultimate goals, information that would have otherwise never come up for our group (especially since that monster was killed in combat and thus couldn't be questioned afterwards).</p><p></p><p></p><p></p><p>Hypnotic Pattern is an awesome spell! Few spells of that level can offer greater control over potential combatants. While it is an illusion spell, it can easily be reskinned as an enchantment spell fitting for a psionic character, or even as starring into the void as it stares back.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 8555164, member: 59848"] As someone DM'ing CoS right now, I would say this is a great ability to have. Without giving too much away, there are plenty of potential interactions where an entire town may riot against the players, grabbing their pitchforks and whatnot. This is especially true if your party consists on non-human characters (anything besides human are treated with disdain and suspicion, if not outright fear or aggression). Plus, there is no shortage of enemies that could charm or frighten the players. I'd say if you took the spell, you might not use it a lot, but you'll be glad you have it when you use it. Detect Thoughts is a very useful spell. While it can easily detect surface thoughts, you could use an action to probe deeper and get more information. Also, it's great for interrogation. If you ask a creature questions or direct comments at them while under the influence of this spell, they don't have to say anything for such questions/statements to trigger deeper memories to become more surface level thoughts. I am playing a character right now that used it to great effect while fighting a monster to learn what it was planning and it's ultimate goals, information that would have otherwise never come up for our group (especially since that monster was killed in combat and thus couldn't be questioned afterwards). Hypnotic Pattern is an awesome spell! Few spells of that level can offer greater control over potential combatants. While it is an illusion spell, it can easily be reskinned as an enchantment spell fitting for a psionic character, or even as starring into the void as it stares back. [/QUOTE]
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