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Abilities Capped at 20 Won't Work
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<blockquote data-quote="steeldragons" data-source="post: 5929335" data-attributes="member: 92511"><p>I would assume that "epic level play" is a completely different module/style of play. yes, there will probably be expansion modules for stuff beyond 20. But honestly, if you want/have to play [or worry about] between 20 and 30 levels (in D&D terms) alllll of the time, then you are better off playing something other than D&D, imho.</p><p></p><p></p><p></p><p>Dude...again, 5e does not appear to be for you. You have something to say (often the same things) over and over about it not giving you, quite obviously, what you want. AND THAT'S OK!!! It does not mean that 5e needs to incorporate every idea you have to make it "ok" for others!</p><p></p><p>I have heard/read an overwhelming appreciation for just about every aspect of the presented playtest (barring certain conventions like AoO and movement stuff and, moreso from you than anyone else, increasing ability scores). It should be obvious, from the overwhelming response to THIS particular thread, that many [if not most] people don't want or need ability scores over 20 to make the game work!</p><p></p><p>Ability scores capped at 20 seem to work for pretty much everyone. All characters don't need to be a superhero in D&D. That's what superhero RPGs are for! Will they get there? With an "Epic Level Handbook", very possibly. Do certain races being able to start the game at "higher than <em>humanly</em> possible" in certain abilities make sense? YES! Does the pinnacle...absolute perfection of human possibility maxed out at 20 make sense? YES! It does. </p><p></p><p>If the "low" numbers don't work for you, then play what you play...make your own game and/OR houserule 5e to make it what <em><strong>you</strong></em> want. It is obvious [to me] that that is not what many [if not most] of the rest of us do. Accept it. Make your decisions...and move on.</p><p></p><p>I respect the opinions, ren1999...I really do! Just about any or all of us have altered things in our games to get that sweet spot of "what [we] want". It just seems you are intent on fighting an uphill battle, at all costs, with things very few people have an issue with. AND, that's all they are...your <em>opinions</em> of what makes a "better" [HUGEly subjective] game. </p><p></p><p>No one can "make" you like flat math (and perhaps "limited" to your eyes) progression...no one can "make" you like a more Basic or 1e D&D experience...and no one should try to. By the same token, you should not be trying to tell everyone else what<em> they</em> like/want/<em>should</em> want is incorrect or misguided because YOU [think you] know differently. </p><p></p><p>Cheers and happy gaming.</p><p>-SD</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5929335, member: 92511"] I would assume that "epic level play" is a completely different module/style of play. yes, there will probably be expansion modules for stuff beyond 20. But honestly, if you want/have to play [or worry about] between 20 and 30 levels (in D&D terms) alllll of the time, then you are better off playing something other than D&D, imho. Dude...again, 5e does not appear to be for you. You have something to say (often the same things) over and over about it not giving you, quite obviously, what you want. AND THAT'S OK!!! It does not mean that 5e needs to incorporate every idea you have to make it "ok" for others! I have heard/read an overwhelming appreciation for just about every aspect of the presented playtest (barring certain conventions like AoO and movement stuff and, moreso from you than anyone else, increasing ability scores). It should be obvious, from the overwhelming response to THIS particular thread, that many [if not most] people don't want or need ability scores over 20 to make the game work! Ability scores capped at 20 seem to work for pretty much everyone. All characters don't need to be a superhero in D&D. That's what superhero RPGs are for! Will they get there? With an "Epic Level Handbook", very possibly. Do certain races being able to start the game at "higher than [I]humanly[/I] possible" in certain abilities make sense? YES! Does the pinnacle...absolute perfection of human possibility maxed out at 20 make sense? YES! It does. If the "low" numbers don't work for you, then play what you play...make your own game and/OR houserule 5e to make it what [I][B]you[/B][/I] want. It is obvious [to me] that that is not what many [if not most] of the rest of us do. Accept it. Make your decisions...and move on. I respect the opinions, ren1999...I really do! Just about any or all of us have altered things in our games to get that sweet spot of "what [we] want". It just seems you are intent on fighting an uphill battle, at all costs, with things very few people have an issue with. AND, that's all they are...your [I]opinions[/I] of what makes a "better" [HUGEly subjective] game. No one can "make" you like flat math (and perhaps "limited" to your eyes) progression...no one can "make" you like a more Basic or 1e D&D experience...and no one should try to. By the same token, you should not be trying to tell everyone else what[I] they[/I] like/want/[I]should[/I] want is incorrect or misguided because YOU [think you] know differently. Cheers and happy gaming. -SD [/QUOTE]
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