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General Tabletop Discussion
*Pathfinder & Starfinder
Abilities in exchange for Experience points: Good or Bad Idea.
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<blockquote data-quote="IceBear" data-source="post: 742673" data-attributes="member: 1118"><p>Yeah, I guess his main point is there is a an existing method in the rules (feats/prestige classes) to modify your character so adding yet another way might be too much.</p><p></p><p>To address those not wanting to multiclass I'd basically make that level of prestige class = what he would have gotten if he took his regular level, just that he would get that class ability. Yes, that's cludgy in that I have to record that Prestige Level 1 = Fighter Level 7+class ability for one character and Prestige Level 1 = Ranger Level 8+class ability for another, but it's probably how I would have done it in my world. Then again, I might just have designed a school that was hard to get into but once you got in and paid your tution fee you learnt a specific feat/ability after a certain period of time.</p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 742673, member: 1118"] Yeah, I guess his main point is there is a an existing method in the rules (feats/prestige classes) to modify your character so adding yet another way might be too much. To address those not wanting to multiclass I'd basically make that level of prestige class = what he would have gotten if he took his regular level, just that he would get that class ability. Yes, that's cludgy in that I have to record that Prestige Level 1 = Fighter Level 7+class ability for one character and Prestige Level 1 = Ranger Level 8+class ability for another, but it's probably how I would have done it in my world. Then again, I might just have designed a school that was hard to get into but once you got in and paid your tution fee you learnt a specific feat/ability after a certain period of time. IceBear [/QUOTE]
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Community
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Abilities in exchange for Experience points: Good or Bad Idea.
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