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*Pathfinder & Starfinder
Abilities like Factotum Cunning Knowledge?
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<blockquote data-quote="zyzzyr" data-source="post: 5081929" data-attributes="member: 1867"><p>Thanks for all the suggestions. Two levels of warlock really does look exciting from the point of view of climb + Leaps and Bounds -- I wonder if I can convince my DM to allow the Factotum to use invocations rather than sorc/wiz spells. I'm thinking probably not without some major thematic acrobatics.</p><p></p><p>I looked into the Akashic class (thanks SoS) but I don't think it's quite what I'm aiming for from a theme point of view ... and I suspect my DM would not be keen on some of the features.</p><p></p><p>I also discovered that Nymph's Kiss has one doozy of a thematic prerequisite, namely that you once took a fey as a lover. That's ... really hard to work into *any* storyline.</p><p></p><p>I guess my biggest reservation about playing a factotum is that I have no experience with one, having never seen one played, and I'm worried that I'll end up level 8 or 10 and not be enjoying it. I'm a bit concerned about "placing skills in the right place" as it looks like factotum is really prone to min/maxing and has the potential to be "screwed up" by throwing too many points into a skill that's rarely used. I've also looked into factotum handbook web pages and ... well, it just seems like it's prime for some serious min maxing, and I hate minmaxing to the extent of "take 1 skill pt in this, take 5 in this" etc. etc. ... </p><p></p><p>I also have no clear picture where to take that character: my rogue version of this character was going to pick up uncanny trickster and dungeon delver for PrCs.</p><p></p><p>I'm in the middle of rolling up some sample rogues vs. factotums at various levels so that I can see where it's headed to see if I'll understand how it's played at mid to high levels =)</p><p></p><p>Thanks for all the advice everyone!!!</p></blockquote><p></p>
[QUOTE="zyzzyr, post: 5081929, member: 1867"] Thanks for all the suggestions. Two levels of warlock really does look exciting from the point of view of climb + Leaps and Bounds -- I wonder if I can convince my DM to allow the Factotum to use invocations rather than sorc/wiz spells. I'm thinking probably not without some major thematic acrobatics. I looked into the Akashic class (thanks SoS) but I don't think it's quite what I'm aiming for from a theme point of view ... and I suspect my DM would not be keen on some of the features. I also discovered that Nymph's Kiss has one doozy of a thematic prerequisite, namely that you once took a fey as a lover. That's ... really hard to work into *any* storyline. I guess my biggest reservation about playing a factotum is that I have no experience with one, having never seen one played, and I'm worried that I'll end up level 8 or 10 and not be enjoying it. I'm a bit concerned about "placing skills in the right place" as it looks like factotum is really prone to min/maxing and has the potential to be "screwed up" by throwing too many points into a skill that's rarely used. I've also looked into factotum handbook web pages and ... well, it just seems like it's prime for some serious min maxing, and I hate minmaxing to the extent of "take 1 skill pt in this, take 5 in this" etc. etc. ... I also have no clear picture where to take that character: my rogue version of this character was going to pick up uncanny trickster and dungeon delver for PrCs. I'm in the middle of rolling up some sample rogues vs. factotums at various levels so that I can see where it's headed to see if I'll understand how it's played at mid to high levels =) Thanks for all the advice everyone!!! [/QUOTE]
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Abilities like Factotum Cunning Knowledge?
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