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<blockquote data-quote="General Barron" data-source="post: 2362533" data-attributes="member: 32468"><p>I know they aren't on the same scale as CHA vs INT, but I do think that DEX is generally more useful. Why? Because ALL classes benefit from dex, since it improves reflex saves (very useful), and it improves AC (which is used by all classes, even rear-lines wizards, etc). For warriors, it also improves attack rolls for ranged weapons, and with the finess feat, for melee weapons. Oh yeah, and don't forget that most physical skills use dex.</p><p> </p><p>CON is also useful to all classes, since it gives HP and saves, but STR is really mainly helpful to melee warriors. So they all have their merits, but I think that overall, DEX is the most helpful stat. Obviously different classes need different stats more, and all of what I said is debatable, so I'm not really trying to push my point too hard here.</p><p> </p><p> </p><p>True, just like it is hard to distinguish between player & PC wisdom, or player & PC charisma. But I think there are valid reasons to have an INT stat especially, and perhaps a CHA stat as well.</p><p> </p><p>INT can represent how quickly and easily a character can learn new things. IMC, this means giving a bonus to EXP based on INT. It is also obviously helpful for many skills, as a way of determining just how good a character is at brewing a potion or some other in-game task. Another use for INT (or knowledge skills) is to determine whether or not a character knows a piece of in-game information. How many daughters does the local priest have? Where does the rare Boca root grow? How many licks does it take to get to the center of a tootsie-pop? The player has no way of knowing these unless the DM tells him, and the DM can use int to determine whether or not he should tell the player.</p><p> </p><p>Obviously, INT should never be used as a substitute to the player's wits ("make an INT check to see if you solve the puzzle"), but I think it has its place.</p></blockquote><p></p>
[QUOTE="General Barron, post: 2362533, member: 32468"] I know they aren't on the same scale as CHA vs INT, but I do think that DEX is generally more useful. Why? Because ALL classes benefit from dex, since it improves reflex saves (very useful), and it improves AC (which is used by all classes, even rear-lines wizards, etc). For warriors, it also improves attack rolls for ranged weapons, and with the finess feat, for melee weapons. Oh yeah, and don't forget that most physical skills use dex. CON is also useful to all classes, since it gives HP and saves, but STR is really mainly helpful to melee warriors. So they all have their merits, but I think that overall, DEX is the most helpful stat. Obviously different classes need different stats more, and all of what I said is debatable, so I'm not really trying to push my point too hard here. True, just like it is hard to distinguish between player & PC wisdom, or player & PC charisma. But I think there are valid reasons to have an INT stat especially, and perhaps a CHA stat as well. INT can represent how quickly and easily a character can learn new things. IMC, this means giving a bonus to EXP based on INT. It is also obviously helpful for many skills, as a way of determining just how good a character is at brewing a potion or some other in-game task. Another use for INT (or knowledge skills) is to determine whether or not a character knows a piece of in-game information. How many daughters does the local priest have? Where does the rare Boca root grow? How many licks does it take to get to the center of a tootsie-pop? The player has no way of knowing these unless the DM tells him, and the DM can use int to determine whether or not he should tell the player. Obviously, INT should never be used as a substitute to the player's wits ("make an INT check to see if you solve the puzzle"), but I think it has its place. [/QUOTE]
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