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General Tabletop Discussion
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Abilities....Which check would you use?
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<blockquote data-quote="5ekyu" data-source="post: 7625546" data-attributes="member: 6919838"><p>Got it. For me, rather than get the characters history for every stand around and think about stuff moment, I prefer to know say any proficiencies or features they might actually have that apply- like z background or class trait. </p><p></p><p>See, that who " learned at the feet of Greenskin the Smelly" ain't really gonna get you much knowledge about tracking unless you represented that say by giving your character proficiency in Survival or higher Wisdom or some other way that it factors into the game. I mean, obviously, each table sets their own balance between roleplay snd mechanics and all that jazz. So, not ever gonna be the same, but for me all that history recitation at every call to resolution would tend to slow our games down. Especially if we have to go thru the "stand still and try to solve" then the "move around and look" try to solve and then some other "use tools or other approach" try to solve. </p><p></p><p>Of course, maybe "approach and goal" is not used all that often that it's called for at every "challenge" or scene?</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7625546, member: 6919838"] Got it. For me, rather than get the characters history for every stand around and think about stuff moment, I prefer to know say any proficiencies or features they might actually have that apply- like z background or class trait. See, that who " learned at the feet of Greenskin the Smelly" ain't really gonna get you much knowledge about tracking unless you represented that say by giving your character proficiency in Survival or higher Wisdom or some other way that it factors into the game. I mean, obviously, each table sets their own balance between roleplay snd mechanics and all that jazz. So, not ever gonna be the same, but for me all that history recitation at every call to resolution would tend to slow our games down. Especially if we have to go thru the "stand still and try to solve" then the "move around and look" try to solve and then some other "use tools or other approach" try to solve. Of course, maybe "approach and goal" is not used all that often that it's called for at every "challenge" or scene? [/QUOTE]
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Abilities....Which check would you use?
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