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Ability Bonus/Penalties for RP Reasons
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2685609" data-attributes="member: 12332"><p>A nod toward Point Buy, here. While some old-school hard-corers will complain, in the long run, you won't have Bob The Cool Character With All 10s standing next to Barbarian #14 with two 18s. As to any talk of: "But you can make a character with crappy stats so much more INTERESTING because they're less powerful." Sure, can do the same thing with points. Character is character is character.</p><p></p><p>I really like the idea of using a potion and some faux percentile rolls. Don't just play a choral hymn track in the background and RP out some god handing Bob +2 Wis. That'd be mighty lame for everybody else. If your group is hardcore into rolling for ability scores, they'll probably get a kick out of somebody drinking a potion and randomly getting an ability score buff.</p><p></p><p>If I were you, I'd check the other stats and average what all the other players have. 15,15,12,10,10,10 is 26 points, I think, which is more than the 25 "standard". If everybody really outstrips him, they might be 32 or more. If you add +2 Wis to the character that'd make him 28. </p><p></p><p>You might want to also hand out some other weird bonus if he's REALLY low compared to the others. A spell-like ability or something. </p><p></p><p>ANOTHER idea would be cursing a potion to change his race a la Reincarnation to Dwarf, which'd net him 2 Con and a handful of little abilities, while making it seem like he got shafted. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I found this one out when the party wizard got hit by a curse and turned to a dwarf and really had no interest in going back, since he just got more con and some nice abilities. </p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2685609, member: 12332"] A nod toward Point Buy, here. While some old-school hard-corers will complain, in the long run, you won't have Bob The Cool Character With All 10s standing next to Barbarian #14 with two 18s. As to any talk of: "But you can make a character with crappy stats so much more INTERESTING because they're less powerful." Sure, can do the same thing with points. Character is character is character. I really like the idea of using a potion and some faux percentile rolls. Don't just play a choral hymn track in the background and RP out some god handing Bob +2 Wis. That'd be mighty lame for everybody else. If your group is hardcore into rolling for ability scores, they'll probably get a kick out of somebody drinking a potion and randomly getting an ability score buff. If I were you, I'd check the other stats and average what all the other players have. 15,15,12,10,10,10 is 26 points, I think, which is more than the 25 "standard". If everybody really outstrips him, they might be 32 or more. If you add +2 Wis to the character that'd make him 28. You might want to also hand out some other weird bonus if he's REALLY low compared to the others. A spell-like ability or something. ANOTHER idea would be cursing a potion to change his race a la Reincarnation to Dwarf, which'd net him 2 Con and a handful of little abilities, while making it seem like he got shafted. :) I found this one out when the party wizard got hit by a curse and turned to a dwarf and really had no interest in going back, since he just got more con and some nice abilities. --fje [/QUOTE]
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