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Ability check DC based on level
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<blockquote data-quote="Dausuul" data-source="post: 8219395" data-attributes="member: 58197"><p>This isn't possible without knowing the makeup of the party. You can make up numbers, but any number you pick will be wrong for a large number of parties.</p><p></p><p>Let's say you've got an 8th-level party and you call for an Deception check.</p><p></p><p>Party A has no Charisma-specialized classes. The Cha 10 rogue is focused on stealth and scouting, but happened to pick up Deception due to her background. The highest mod in the party is +3.</p><p></p><p>Party B has a bard with Expertise, and a cleric who knows the <em>guidance</em> cantrip. The highest mod in the party is +12 to +15 (11+1d4).</p><p></p><p>And this is just fairly routine stuff, moderate level, not hyper-specialized, not using any limited resources. You can have much greater extremes. If Party A is a bunch of optimized dungeon crawlers with Cha 8 across the board, their highest mod could be -1! If Party B has a second bard, they could toss on another 1d8 with bardic inspiration, and then start looking for sources of advantage.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 8219395, member: 58197"] This isn't possible without knowing the makeup of the party. You can make up numbers, but any number you pick will be wrong for a large number of parties. Let's say you've got an 8th-level party and you call for an Deception check. Party A has no Charisma-specialized classes. The Cha 10 rogue is focused on stealth and scouting, but happened to pick up Deception due to her background. The highest mod in the party is +3. Party B has a bard with Expertise, and a cleric who knows the [I]guidance[/I] cantrip. The highest mod in the party is +12 to +15 (11+1d4). And this is just fairly routine stuff, moderate level, not hyper-specialized, not using any limited resources. You can have much greater extremes. If Party A is a bunch of optimized dungeon crawlers with Cha 8 across the board, their highest mod could be -1! If Party B has a second bard, they could toss on another 1d8 with bardic inspiration, and then start looking for sources of advantage. [/QUOTE]
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