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Ability check DC based on level
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<blockquote data-quote="Ovinomancer" data-source="post: 8219772" data-attributes="member: 16814"><p>It doesn't, though. The curve for the d20+proficiency die, when plotted against d20+proficiency bonus, is nearly identical except at the bottom end, like 1, 2 and 3 and at the upper end, where you can exceed the value of +proficiency alone. The rest of the curve is the same, offset by +/- 0.5, depending on if you're correcting for the die average being .5 higher or not. It, effectively, makes no difference on the likelihood of most DCs.</p><p></p><p>Whereas the 2d10, and moreso the 3d6 versions significantly reduce the likelihood of failure for DCs under 11, and increase the likelihood of failure for DCs over 11. It's hard to say these are less random, though, when they just move the distribution function around and make easier tasks easier and harder tasks harder to accomplish.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8219772, member: 16814"] It doesn't, though. The curve for the d20+proficiency die, when plotted against d20+proficiency bonus, is nearly identical except at the bottom end, like 1, 2 and 3 and at the upper end, where you can exceed the value of +proficiency alone. The rest of the curve is the same, offset by +/- 0.5, depending on if you're correcting for the die average being .5 higher or not. It, effectively, makes no difference on the likelihood of most DCs. Whereas the 2d10, and moreso the 3d6 versions significantly reduce the likelihood of failure for DCs under 11, and increase the likelihood of failure for DCs over 11. It's hard to say these are less random, though, when they just move the distribution function around and make easier tasks easier and harder tasks harder to accomplish. [/QUOTE]
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