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Ability points PC vs. NPCs
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<blockquote data-quote="Quasqueton" data-source="post: 1962704" data-attributes="member: 3854"><p>I was thinking about ability scores, and how it is that the PCs always have much higher scores than the common man (even those that supposedly arise from the common man). </p><p></p><p>For instance, in my game, PCs have 28 points for the Point Buy method. Normal/common folks have 15. Special people (leaders and such) have 20 points. NPCs with PC classes have 25 points.</p><p></p><p>But it is not just in my game that the PCs stand head and shoulders above the common people even at low levels. The fact that by the core rules, PCs use 4d6-1 to generate their ability scores, and presumedly, normal/common folk use 3d6 supports the concept that the PCs are "supermen" in comparison to the rest of their world.</p><p></p><p>I used to think that the PCs were born into their ability scores. They rose into their character classes and came to be adventurers because they had the abilities naturally. In other words, the farmer commoner with 18 Str and 14 Con eventually took to the fighter class.</p><p></p><p>But thinking more about it when considering my game paradigm (the points mentioned above), I thought of another explanation for PCs having higher ability scores: the training for their PC class produced/raised their scores. The farmer commoner with 11 Str and 11 Con was recruited into the fighter school and eventually worked his body up to the higher scores.</p><p></p><p>PC class training is intensive, be it bard, barbarian, wizard, or even sorcerer. Be the training from an official organization or from an individual tutor, PC class training is much better than NPC class training (compare warrior to fighter, or expert to rogue, or adept to wizard).</p><p></p><p>You can take a set of twins, with identical ability scores, train one in the local militia and the other in the elite forces, and you will end up with one a warrior with 15 PB points, and one a fighter with 25, 28, 32+ PB points. It was the training that brought up the ability scores, not the ability scores that prompted the training.</p><p></p><p>Is this how you see the reason for the fact that PCs always have much higher ability scores than the normal/common man? Am I really slow for having come up with this concept 24 years into my D&D "career"?</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 1962704, member: 3854"] I was thinking about ability scores, and how it is that the PCs always have much higher scores than the common man (even those that supposedly arise from the common man). For instance, in my game, PCs have 28 points for the Point Buy method. Normal/common folks have 15. Special people (leaders and such) have 20 points. NPCs with PC classes have 25 points. But it is not just in my game that the PCs stand head and shoulders above the common people even at low levels. The fact that by the core rules, PCs use 4d6-1 to generate their ability scores, and presumedly, normal/common folk use 3d6 supports the concept that the PCs are "supermen" in comparison to the rest of their world. I used to think that the PCs were born into their ability scores. They rose into their character classes and came to be adventurers because they had the abilities naturally. In other words, the farmer commoner with 18 Str and 14 Con eventually took to the fighter class. But thinking more about it when considering my game paradigm (the points mentioned above), I thought of another explanation for PCs having higher ability scores: the training for their PC class produced/raised their scores. The farmer commoner with 11 Str and 11 Con was recruited into the fighter school and eventually worked his body up to the higher scores. PC class training is intensive, be it bard, barbarian, wizard, or even sorcerer. Be the training from an official organization or from an individual tutor, PC class training is much better than NPC class training (compare warrior to fighter, or expert to rogue, or adept to wizard). You can take a set of twins, with identical ability scores, train one in the local militia and the other in the elite forces, and you will end up with one a warrior with 15 PB points, and one a fighter with 25, 28, 32+ PB points. It was the training that brought up the ability scores, not the ability scores that prompted the training. Is this how you see the reason for the fact that PCs always have much higher ability scores than the normal/common man? Am I really slow for having come up with this concept 24 years into my D&D "career"? Quasqueton [/QUOTE]
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