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General Tabletop Discussion
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Ability points PC vs. NPCs
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<blockquote data-quote="nopantsyet" data-source="post: 1964210" data-attributes="member: 3109"><p>There are a number of factors I consider in creating NPCs, including motivation, ambition, ability and opportunity. One does not absolutely have to start with high ability scores to become great, but there's no doubt it does help. On the other hand, in D&D as in life, don't underestimate the greatness of the humanoid spirit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-P" title="Stick out tongue :-P" data-smilie="7"data-shortname=":-P" /></p><p></p><p>I generally select an appropriate ability array for NPCs. For the most part, people end up in life about where their abilities place them, some higher or lower based on the other factors. But those that rise above must have motivation and ambition; but lacking ability and/or opportunity can be overcome.</p><p></p><p>So I pick what fits the NPC's story. Generally I consider adventurers to be the most well-rounded of anyone else. Most gifted non-adventurers are above average in only one or two abilities. So overall, they PCs to be higher, except for villains and other adventurers. But they are not savants; they are also likely to encounter NPCs (good and evikl) who are truly prodigious in one particular ability. That's always fun!</p></blockquote><p></p>
[QUOTE="nopantsyet, post: 1964210, member: 3109"] There are a number of factors I consider in creating NPCs, including motivation, ambition, ability and opportunity. One does not absolutely have to start with high ability scores to become great, but there's no doubt it does help. On the other hand, in D&D as in life, don't underestimate the greatness of the humanoid spirit. :-P I generally select an appropriate ability array for NPCs. For the most part, people end up in life about where their abilities place them, some higher or lower based on the other factors. But those that rise above must have motivation and ambition; but lacking ability and/or opportunity can be overcome. So I pick what fits the NPC's story. Generally I consider adventurers to be the most well-rounded of anyone else. Most gifted non-adventurers are above average in only one or two abilities. So overall, they PCs to be higher, except for villains and other adventurers. But they are not savants; they are also likely to encounter NPCs (good and evikl) who are truly prodigious in one particular ability. That's always fun! [/QUOTE]
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