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Ability Score Increases (I've changed my mind.)
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<blockquote data-quote="UngeheuerLich" data-source="post: 8370297" data-attributes="member: 59057"><p>Removing stat bonuses alltogether would be the right choice. </p><p>In the PF2 example above, we clearly see that either you have constraints or so mich freedom that you can just get the bog standard array. </p><p>If you don't roll, where +2 bonuses are improving the odds of a higher stat, they are just a burden. </p><p></p><p>If you want to have useful bonuses in a point buy system, you need to rethink it. </p><p>Maybe every class gets a bonus to their main stat, and MAD classes get bonuses to more than one stat. </p><p>So a paladin might get 3 +2 bonuses, because they need it. </p><p>This would neatly fit with the Idea that only exceptional persons (as in ADnD) can become paladins. Just that now, you don't require very lucky rolls. </p><p>You can also reflavour it as the blessing of a god.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8370297, member: 59057"] Removing stat bonuses alltogether would be the right choice. In the PF2 example above, we clearly see that either you have constraints or so mich freedom that you can just get the bog standard array. If you don't roll, where +2 bonuses are improving the odds of a higher stat, they are just a burden. If you want to have useful bonuses in a point buy system, you need to rethink it. Maybe every class gets a bonus to their main stat, and MAD classes get bonuses to more than one stat. So a paladin might get 3 +2 bonuses, because they need it. This would neatly fit with the Idea that only exceptional persons (as in ADnD) can become paladins. Just that now, you don't require very lucky rolls. You can also reflavour it as the blessing of a god. [/QUOTE]
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