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Ability Score Increases (I've changed my mind.)
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<blockquote data-quote="Chaosmancer" data-source="post: 8370399" data-attributes="member: 6801228"><p>It depends on the goal. </p><p></p><p>If the goal is that the system should model the real world, and be an accurate depiction of strength, constitution and ect where biology matters to your core statistical values such as how much you can lift... then yes, no "race" should ever get a bonus because they are so close to the human average as to be indistinguishable. </p><p></p><p>If the goal is to make the numbers only for the purposes of game mechanics, to allow for hitting targets and damage to those targets then I have to ask why would we want them tied to race? Why encode it into the game that "the best" at a certain job is always going to be someone of a certain race/species? "Well if you want a highly intelligent accountant, you always hire a gnome" isn't something that we should encourage. </p><p></p><p>However, the game was designed to include that +2/+1 or some variation of it, in the math of the system. It needs to be accounted for, so floating ASIs seem like the best solution. Other good solutions include increasing the point buy or changing the standard array.</p><p></p><p></p><p></p><p></p><p>I was aware that there have been changes in the modern era due to increasing limits and training. But let me phrase this question pointedly. </p><p></p><p>Do you think that the only reason Ms Sandwina was stronger than the strongest man of her era was because he was too weak to be a real strongman? </p><p></p><p></p><p></p><p>I admit, looking at that difference, it seems insurmountable, 168 kg is a lot. But the difference between the men and the men in your numbers is 228 kg... so I wonder if I should say it is impossible.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8370399, member: 6801228"] It depends on the goal. If the goal is that the system should model the real world, and be an accurate depiction of strength, constitution and ect where biology matters to your core statistical values such as how much you can lift... then yes, no "race" should ever get a bonus because they are so close to the human average as to be indistinguishable. If the goal is to make the numbers only for the purposes of game mechanics, to allow for hitting targets and damage to those targets then I have to ask why would we want them tied to race? Why encode it into the game that "the best" at a certain job is always going to be someone of a certain race/species? "Well if you want a highly intelligent accountant, you always hire a gnome" isn't something that we should encourage. However, the game was designed to include that +2/+1 or some variation of it, in the math of the system. It needs to be accounted for, so floating ASIs seem like the best solution. Other good solutions include increasing the point buy or changing the standard array. I was aware that there have been changes in the modern era due to increasing limits and training. But let me phrase this question pointedly. Do you think that the only reason Ms Sandwina was stronger than the strongest man of her era was because he was too weak to be a real strongman? I admit, looking at that difference, it seems insurmountable, 168 kg is a lot. But the difference between the men and the men in your numbers is 228 kg... so I wonder if I should say it is impossible. [/QUOTE]
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