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Ability Score Increases (I've changed my mind.)
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<blockquote data-quote="Faolyn" data-source="post: 8373352" data-attributes="member: 6915329"><p>Right, so those stats don't actually mean all that much in the first place, since there's so much that uses different stats to do the same thing.</p><p></p><p></p><p>So what, exactly, does it mean for a half-orc to be stronger than an elf? They're not going to do more damage than an elf because Strength and Dexterity give the same bonuses. They can lift more than a creature who has a lower Strength, sure, but a lower-Strength creature with Powerful Build can lift even more. Do you get upset if some people decide to play Strength 10 half orcs in the same party as a Strength 16 elf?</p><p></p><p>And why do you not realize that these floating ASIs affect PCs only, and PCs are already supposed to be unusual? Which means that NPC half-orcs are going to be as strong as you want them to be and the NPC elves are going to be as weak as you want them to be? <em>This </em>shouldn't be hard to follow either.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8373352, member: 6915329"] Right, so those stats don't actually mean all that much in the first place, since there's so much that uses different stats to do the same thing. So what, exactly, does it mean for a half-orc to be stronger than an elf? They're not going to do more damage than an elf because Strength and Dexterity give the same bonuses. They can lift more than a creature who has a lower Strength, sure, but a lower-Strength creature with Powerful Build can lift even more. Do you get upset if some people decide to play Strength 10 half orcs in the same party as a Strength 16 elf? And why do you not realize that these floating ASIs affect PCs only, and PCs are already supposed to be unusual? Which means that NPC half-orcs are going to be as strong as you want them to be and the NPC elves are going to be as weak as you want them to be? [I]This [/I]shouldn't be hard to follow either. [/QUOTE]
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