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<blockquote data-quote="Scott Christian" data-source="post: 8374728" data-attributes="member: 6901101"><p>Sorry, but I do disagree. Balance, if you are adding 5% here or 10% there, is nominal at best. (This is just my opinion, much like yours.) I played in a game where we got both ASI and feats every fourth level. Nothing in the game became unbalanced, even with published adventures. I played in a game where players rolled their abilities, and for the first time in my life of 20 years gaming I rolled stellar, like a couple 18s a 17 and 16 stellar. Another person rolled close to the same. Nothing in the game became unbalanced. But, this is anecdotal. There may be others that have different experiences. </p><p></p><p>The roll your abilities or point buy or standard array is also tradition. It is no more or less a tradition than racial ASIs. Why should one have to go and another still stay? It is arbitrary.</p><p></p><p>Point taken. You are correct. Perhaps it is not the same and an ungainly comparison. I was thinking about traditions and the reasons why people feel the need to ditch or keep ASIs. But, I get your point, and you are correct.</p><p></p><p>For this I still think it is all tradition - randomizing or limiting attributes is tradition. No more greater or lesser than ASIs or making one race unable to play a specific class. But I do see where you are viewing it through the balance lens.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8374728, member: 6901101"] Sorry, but I do disagree. Balance, if you are adding 5% here or 10% there, is nominal at best. (This is just my opinion, much like yours.) I played in a game where we got both ASI and feats every fourth level. Nothing in the game became unbalanced, even with published adventures. I played in a game where players rolled their abilities, and for the first time in my life of 20 years gaming I rolled stellar, like a couple 18s a 17 and 16 stellar. Another person rolled close to the same. Nothing in the game became unbalanced. But, this is anecdotal. There may be others that have different experiences. The roll your abilities or point buy or standard array is also tradition. It is no more or less a tradition than racial ASIs. Why should one have to go and another still stay? It is arbitrary. Point taken. You are correct. Perhaps it is not the same and an ungainly comparison. I was thinking about traditions and the reasons why people feel the need to ditch or keep ASIs. But, I get your point, and you are correct. For this I still think it is all tradition - randomizing or limiting attributes is tradition. No more greater or lesser than ASIs or making one race unable to play a specific class. But I do see where you are viewing it through the balance lens. [/QUOTE]
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