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<blockquote data-quote="Scott Christian" data-source="post: 8375469" data-attributes="member: 6901101"><p>I would add that balance and perspective of balance are two different things.</p><p></p><p>I agree with him, it does not make the game lopsided at all. It isn't going to throw the table's dynamics and play off. </p><p></p><p>But you have seen a reworking of rules, constant debates, and a literal outcry over not getting an extra +1 because someone chose to play a race that wasn't as superior when attached to a specific class. The half-orc wizard, wood elf barbarian, and halfling fighter are all three classic examples. Even though those races offer you things that are unique and beneficial to any campaign. But that +1, it MUST be had. If they don't have it, then it is unfair, makes them feel as though their character isn't as effective, and it has even gone so far as to have players describe their character as worthless. </p><p></p><p>So he is right. Balance of the game. It doesn't change it any more than having a half-orc wizard start with a 15 intelligence instead of 17. But perspective of balance...</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8375469, member: 6901101"] I would add that balance and perspective of balance are two different things. I agree with him, it does not make the game lopsided at all. It isn't going to throw the table's dynamics and play off. But you have seen a reworking of rules, constant debates, and a literal outcry over not getting an extra +1 because someone chose to play a race that wasn't as superior when attached to a specific class. The half-orc wizard, wood elf barbarian, and halfling fighter are all three classic examples. Even though those races offer you things that are unique and beneficial to any campaign. But that +1, it MUST be had. If they don't have it, then it is unfair, makes them feel as though their character isn't as effective, and it has even gone so far as to have players describe their character as worthless. So he is right. Balance of the game. It doesn't change it any more than having a half-orc wizard start with a 15 intelligence instead of 17. But perspective of balance... [/QUOTE]
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