Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Ability Score Increases (I've changed my mind.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 8379515" data-attributes="member: 23751"><p>I use it as it is commonly used. You'll need to prove your bold claim there. Since I don't believe that you can't prove it, I'll ask why you have the opinion that +5 must be the baseline, and +4 must not be?</p><p></p><p>The bold explains it. It's just their personal feeling.</p><p></p><p>You expect me to believe that? Nothing ever failed it's save against your spells at +4, but would have failed enough to make it worthwhile at +5? That +1 difference meant the difference between nothing failing to save and the spell is suddenly worthwhile?</p><p></p><p>All because he started with a 14 instead of a 16? I'm not going to believe that even if a player somehow felt that he was weaker do the lack of +1, magic items providing +1 wouldn't fix it.</p><p></p><p>It sounds very much like a psychological issue to me. I'm not saying or implying that you guys are insane, so don't go into left field on me again. I'm just saying that if a PC is lacking +1 and you provide that +1 via magic items, the issue is objectively gone. If the player still feels like he's weaker, that perception is just in his head and not actually true. The same with the misperception that the lack of +1 causes everything make it's save against your spells, but having that +1 means that the spell is now useful.</p><p></p><p>I've never said or implied that the baseline bonus for a PC's main stat is 0. This is not a reasonable assumption to make from what I have been arguing here.</p><p></p><p>I've been talking about the racial averages and racial stat bonuses. I've not once talked about or implied that PCs are average or that the baseline should be 0. That's a complete fabrication on your part.</p><p></p><p>You've made the claim yes. Demonstrated it? No. Raising the racial dex average of a race that is more dexterous by giving it +2 does change the flavor and add more realism.</p><p></p><p>Sure it does. The rules that limit PCs don't limit NPCs. This is why NPC wizards and such have abilities that PC wizards don't and vice versa. They've learned different things.</p><p></p><p>Now you're implying that Cirque du Solei gymnasts are born to Cirque du Solei gymnasts and nobody else can learn it. The fact is, anyone from any part of the world who is born with a slender body type can learn how to do it. So while elves might all be slender and able to learn X ability, any human, orc, hobgoblin or triton with the same body type could also learn it.</p><p></p><p>Someone with the ability helps you learn how to use your mind to project your thoughts. With practice and hard work, you eventually become able to do so and gain that feat. And do you really think that only Tabaxi have claws? Any intelligent race with claws should be able to learn to retract them. Just like any race with scales should be able to take the ability to have tougher scales. And we see from the game that anyone who wants to can learn to be lucky. They weren't lucky from levels 1-3 and now at level 4 they are!</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8379515, member: 23751"] I use it as it is commonly used. You'll need to prove your bold claim there. Since I don't believe that you can't prove it, I'll ask why you have the opinion that +5 must be the baseline, and +4 must not be? The bold explains it. It's just their personal feeling. You expect me to believe that? Nothing ever failed it's save against your spells at +4, but would have failed enough to make it worthwhile at +5? That +1 difference meant the difference between nothing failing to save and the spell is suddenly worthwhile? All because he started with a 14 instead of a 16? I'm not going to believe that even if a player somehow felt that he was weaker do the lack of +1, magic items providing +1 wouldn't fix it. It sounds very much like a psychological issue to me. I'm not saying or implying that you guys are insane, so don't go into left field on me again. I'm just saying that if a PC is lacking +1 and you provide that +1 via magic items, the issue is objectively gone. If the player still feels like he's weaker, that perception is just in his head and not actually true. The same with the misperception that the lack of +1 causes everything make it's save against your spells, but having that +1 means that the spell is now useful. I've never said or implied that the baseline bonus for a PC's main stat is 0. This is not a reasonable assumption to make from what I have been arguing here. I've been talking about the racial averages and racial stat bonuses. I've not once talked about or implied that PCs are average or that the baseline should be 0. That's a complete fabrication on your part. You've made the claim yes. Demonstrated it? No. Raising the racial dex average of a race that is more dexterous by giving it +2 does change the flavor and add more realism. Sure it does. The rules that limit PCs don't limit NPCs. This is why NPC wizards and such have abilities that PC wizards don't and vice versa. They've learned different things. Now you're implying that Cirque du Solei gymnasts are born to Cirque du Solei gymnasts and nobody else can learn it. The fact is, anyone from any part of the world who is born with a slender body type can learn how to do it. So while elves might all be slender and able to learn X ability, any human, orc, hobgoblin or triton with the same body type could also learn it. Someone with the ability helps you learn how to use your mind to project your thoughts. With practice and hard work, you eventually become able to do so and gain that feat. And do you really think that only Tabaxi have claws? Any intelligent race with claws should be able to learn to retract them. Just like any race with scales should be able to take the ability to have tougher scales. And we see from the game that anyone who wants to can learn to be lucky. They weren't lucky from levels 1-3 and now at level 4 they are! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ability Score Increases (I've changed my mind.)
Top