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Ability Score Increases (I've changed my mind.)
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<blockquote data-quote="Scribe" data-source="post: 8380562" data-attributes="member: 6807152"><p>I can agree with this, from the perspective that the game encourages these archetypes by saying 'take your 15, then add one of your ASI to it'. This is the reward of specialization which non-humans have.</p><p></p><p></p><p></p><p>Because the non-human options are specialized, they are directed into that path as a foil to humanity.</p><p></p><p></p><p></p><p>Because that is how FR/D&D 'core' if there is such a thing, are set up to be. Eberron has another subverted take on these archetypes as you pointed out, so...go nuts and leave FR alone.</p><p></p><p>Allowing for other 'against type' options, dilutes the setting, muddies the water, removes definition.</p><p></p><p>I play my Orc as CN, Barbarian with Path of the Storm Herald. (Close to my WoW Character lol)</p><p></p><p></p><p></p><p>People can play those things. Right now. Pre or Post Tashas.</p><p></p><p>Go ahead and fire them up in a game at your table, whats stopping you? Nothing needs to change, literally nothing, with how the game was designed, or especially post Tasha's, so...what do you mean?</p><p></p><p>What is a Dragonborn Monk that they are keyed in as an archetype? Orc Druid as a Shaman, sure, WoW is a big deal. Gnome cleric?? Lizardman anything?</p><p></p><p>If these are archetypes to you, whats been stopping you from playing them?</p></blockquote><p></p>
[QUOTE="Scribe, post: 8380562, member: 6807152"] I can agree with this, from the perspective that the game encourages these archetypes by saying 'take your 15, then add one of your ASI to it'. This is the reward of specialization which non-humans have. Because the non-human options are specialized, they are directed into that path as a foil to humanity. Because that is how FR/D&D 'core' if there is such a thing, are set up to be. Eberron has another subverted take on these archetypes as you pointed out, so...go nuts and leave FR alone. Allowing for other 'against type' options, dilutes the setting, muddies the water, removes definition. I play my Orc as CN, Barbarian with Path of the Storm Herald. (Close to my WoW Character lol) People can play those things. Right now. Pre or Post Tashas. Go ahead and fire them up in a game at your table, whats stopping you? Nothing needs to change, literally nothing, with how the game was designed, or especially post Tasha's, so...what do you mean? What is a Dragonborn Monk that they are keyed in as an archetype? Orc Druid as a Shaman, sure, WoW is a big deal. Gnome cleric?? Lizardman anything? If these are archetypes to you, whats been stopping you from playing them? [/QUOTE]
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