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Ability Score Increases (I've changed my mind.)
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<blockquote data-quote="Jfdlsjfd" data-source="post: 8380886" data-attributes="member: 42856"><p>Maybe. Or maybe it would unfold like this:</p><p></p><p>Powergamer at the table : racial ASIs => must match class and race to account for it, and choose between the racial powers and the correct ability score, reducing his margin to powergame. floating ASIs : match classe and race based on whatever racial ability is better, then assign floating ASIs to his class and write a background explaining why he's totally wanting to play an aracockroach despite being unable to get the race name right (he discovered it on rpgbot's guide).</p><p></p><p>Roleplayer at the table : racial ASIs => is enabled and happy to play against type, and reaching 20 STR for his halfling at level 8 is mechanically fitting to reflect his struggle to become the strongest humanoid, instead of being able to get it at the start. Floating ASIs => is enabled and happy to start with a 17 in his starting stat and roleplay an extremely competent paragon of his people, playing into the archetype.</p><p></p><p>I don't see any combination of an ASI method and roleplayer vs powergamer can result in a 100% systematic superiority for one or the other -- or that people can be divided into those two groups with a strong divide. One can powergame and roleplay at the same time.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8380886, member: 42856"] Maybe. Or maybe it would unfold like this: Powergamer at the table : racial ASIs => must match class and race to account for it, and choose between the racial powers and the correct ability score, reducing his margin to powergame. floating ASIs : match classe and race based on whatever racial ability is better, then assign floating ASIs to his class and write a background explaining why he's totally wanting to play an aracockroach despite being unable to get the race name right (he discovered it on rpgbot's guide). Roleplayer at the table : racial ASIs => is enabled and happy to play against type, and reaching 20 STR for his halfling at level 8 is mechanically fitting to reflect his struggle to become the strongest humanoid, instead of being able to get it at the start. Floating ASIs => is enabled and happy to start with a 17 in his starting stat and roleplay an extremely competent paragon of his people, playing into the archetype. I don't see any combination of an ASI method and roleplayer vs powergamer can result in a 100% systematic superiority for one or the other -- or that people can be divided into those two groups with a strong divide. One can powergame and roleplay at the same time. [/QUOTE]
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