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Ability Score Increases (I've changed my mind.)
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<blockquote data-quote="Maxperson" data-source="post: 8381546" data-attributes="member: 23751"><p>Once you go to floating ASI, it's not the ASI itself that is the center of the optimization(ASI alone is still not powergaming). Yes, giving the monk +2 dex is still optimizing, but to someone who is a powergamer, the focus becomes the racial abilities. Since they can always have the optimal stat bonus, the race with the best other racial abilities that best fit the monk class(or whatever the class in question is), will be the race chosen.</p><p></p><p>Yeah. I have a player that was like that. He liked to try to step in and say what the other PCs would do. I kept reminding him that they weren't his characters and the players of those PCs get to tell me what they do. He especially liked to try and do that when a player was doing something that he didn't think was the right move, even when it was good roleplaying. He doesn't do it anymore.</p><p></p><p>This is true. My objection is not because of power. Even if it was more powerful, and it isn't when looking just at the stats, I wouldn't really care. My objection is because of what it does to the racial averages and how races are written up in the lore. For me races should have racial bonuses that correspond to their racial strengths. Dexterous elves and hardy dwarves, etc.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8381546, member: 23751"] Once you go to floating ASI, it's not the ASI itself that is the center of the optimization(ASI alone is still not powergaming). Yes, giving the monk +2 dex is still optimizing, but to someone who is a powergamer, the focus becomes the racial abilities. Since they can always have the optimal stat bonus, the race with the best other racial abilities that best fit the monk class(or whatever the class in question is), will be the race chosen. Yeah. I have a player that was like that. He liked to try to step in and say what the other PCs would do. I kept reminding him that they weren't his characters and the players of those PCs get to tell me what they do. He especially liked to try and do that when a player was doing something that he didn't think was the right move, even when it was good roleplaying. He doesn't do it anymore. This is true. My objection is not because of power. Even if it was more powerful, and it isn't when looking just at the stats, I wouldn't really care. My objection is because of what it does to the racial averages and how races are written up in the lore. For me races should have racial bonuses that correspond to their racial strengths. Dexterous elves and hardy dwarves, etc. [/QUOTE]
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