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<blockquote data-quote="Maxperson" data-source="post: 8381598" data-attributes="member: 23751"><p>As Umbran pointed out, there's room for there to be no encouragement AND no discouragement. </p><p></p><p>Not really relevant. They did in fact encourage going against type. Whether it was specifically the dwarven type or not doesn't matter. It clearly shows that they were not against breaking type like you claimed.</p><p></p><p>They all get a 15 or better.</p><p></p><p>I did not go against the guideline. It says that the prime stat should be the highest and it was. Both charisma and dexterity were 15's. It did not say put the 15 in dex. Only that it should be the highest stat.</p><p></p><p>Not me. Increasing my prime stat is a waste in a game so easy. With bounded accuracy it's much more important to raise wisdom or constitution for the save, and charisma for the social interactions. With con you also get more hit points.</p><p></p><p>Maybe I'm just a better player, because with a 16 it's very easy. With a 14 it's only easy.</p><p></p><p>Clerics are in type for mountain dwarves. I had to specify to forestall you from trying to limit it to just hill dwarves.</p><p></p><p>I guess you're going to incorrectly go there anyway. No, dwarven clerics cannot get a 16 wisdom. Only hill dwarven clerics can. Mountain dwarven in type clerics cannot.</p><p></p><p>Yep. All the many <strong><u>DIFFERENT</u></strong> animal biologies.</p><p></p><p>It's discussion about the possible future. Nothing wrong with doing that. In any case, nobody is saying you are having big bad wrong fun by using floating bonuses.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8381598, member: 23751"] As Umbran pointed out, there's room for there to be no encouragement AND no discouragement. Not really relevant. They did in fact encourage going against type. Whether it was specifically the dwarven type or not doesn't matter. It clearly shows that they were not against breaking type like you claimed. They all get a 15 or better. I did not go against the guideline. It says that the prime stat should be the highest and it was. Both charisma and dexterity were 15's. It did not say put the 15 in dex. Only that it should be the highest stat. Not me. Increasing my prime stat is a waste in a game so easy. With bounded accuracy it's much more important to raise wisdom or constitution for the save, and charisma for the social interactions. With con you also get more hit points. Maybe I'm just a better player, because with a 16 it's very easy. With a 14 it's only easy. Clerics are in type for mountain dwarves. I had to specify to forestall you from trying to limit it to just hill dwarves. I guess you're going to incorrectly go there anyway. No, dwarven clerics cannot get a 16 wisdom. Only hill dwarven clerics can. Mountain dwarven in type clerics cannot. Yep. All the many [B][U]DIFFERENT[/U][/B] animal biologies. It's discussion about the possible future. Nothing wrong with doing that. In any case, nobody is saying you are having big bad wrong fun by using floating bonuses. [/QUOTE]
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