Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Ability Score Increases (I've changed my mind.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LadyElect" data-source="post: 8381892" data-attributes="member: 7031965"><p>So, I'm curious about this assertion, but only operating on the link [USER=6901101]@Scott Christian[/USER] provided. And perhaps the below is a misunderstanding of that since it is a lot of text to peruse and I am mostly taking in their color/star coding.</p><p></p><p>However, glancing through a few of the class "handbooks" shows about what I'd expect, which is that the greatest number of entries using Customized Origin moves their assessment of a race/subrace from their "Bad" tier to "OK" or from "OK" to "Good". That suggests to me that the power gap is being leveled rather than increased. There only seem to be a handful of entries that jump 2 tiers and there are even a surprising number to me that actually move down under the Customized Origin option. The biggest power implications seem to be the relative uselessness of base Human and the expected boost to Yuan-Ti/Satyr or flying speed races under Customized Origin. I've brewed the latter issues out already in my own play, but I think those are fair entries to note given the strength of their traits. Still, nothing seems to suggest that the option creates a larger gap across the board or introduces singular options that exceed existing possible combination with default rules (say, a new tier).</p><p></p><p>Perhaps I am misreading that, though, so please correct me if so. But along those same lines, do you believe that existing racial ASIs are a core component to the existing combinations being balanced? Would eliminating the racial ASIs create the same power imbalance as floating them?</p></blockquote><p></p>
[QUOTE="LadyElect, post: 8381892, member: 7031965"] So, I'm curious about this assertion, but only operating on the link [USER=6901101]@Scott Christian[/USER] provided. And perhaps the below is a misunderstanding of that since it is a lot of text to peruse and I am mostly taking in their color/star coding. However, glancing through a few of the class "handbooks" shows about what I'd expect, which is that the greatest number of entries using Customized Origin moves their assessment of a race/subrace from their "Bad" tier to "OK" or from "OK" to "Good". That suggests to me that the power gap is being leveled rather than increased. There only seem to be a handful of entries that jump 2 tiers and there are even a surprising number to me that actually move down under the Customized Origin option. The biggest power implications seem to be the relative uselessness of base Human and the expected boost to Yuan-Ti/Satyr or flying speed races under Customized Origin. I've brewed the latter issues out already in my own play, but I think those are fair entries to note given the strength of their traits. Still, nothing seems to suggest that the option creates a larger gap across the board or introduces singular options that exceed existing possible combination with default rules (say, a new tier). Perhaps I am misreading that, though, so please correct me if so. But along those same lines, do you believe that existing racial ASIs are a core component to the existing combinations being balanced? Would eliminating the racial ASIs create the same power imbalance as floating them? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ability Score Increases (I've changed my mind.)
Top