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<blockquote data-quote="Lyxen" data-source="post: 8385468" data-attributes="member: 7032025"><p>Then why do we say:</p><ul> <li data-xf-list-type="ul">Kobolds are <strong><u>craven</u> </strong>reptilian humanoids that commonly <strong><u>infest</u></strong> dungeons. They make up for their <strong><u>physical ineptitude</u></strong> with a cleverness for trap making.</li> <li data-xf-list-type="ul">Goblins are small, <strong><u>black-hearted</u></strong> humanoids that lair in despoiled dungeons and other dismal settings. <strong><u>Individually weak</u></strong>, they gather in large numbers to <strong><u>torment other creatures</u></strong>.</li> <li data-xf-list-type="ul">Orcs are <strong><u>savage</u></strong> humanoids with <strong><u>stooped postures, piggish faces</u></strong>, and prominent teeth that resemble tusks. They gather in tribes that <strong><u>satisfy their bloodlust by slaying</u></strong> any humanoids that stand against them.<br /> <br /> This is a fantasy world, races are not equal, and I love the dwarves in LotR for being incredible artisans and crafters, and other qualities. That does not make them good at magic, or as clever as Noldors (who are jerks for other reasons, in general).</li> </ul><p></p><p></p><p></p><p>Of course you do. It's the DM who allows ANY character to run in his world, so if you bring a character that does not meet his approval, you won't run it. Of course, most DMs will not veto things without reason, and will discuss things, but if the DM says no, it's no.</p><p></p><p></p><p></p><p>And I'll take the example of the powergaming DM who will refuse your character for being to weak and potentially gimping the party when what he wants is to run a "highly dangerous world where idiots don't survive". I've seen a few of these on forums, people who think that they are basically there to prove that only "the best" (of what they think is the best) can survive in their incredibly dangerous campaign. Or worse, they might invite you in and then kill you as an example.</p><p></p><p>And still, it's not necessarily bad DMing. The players in these campaign are usually proud to be in such a highly competitive environment, so if it's what they are looking for, who's to judge their fun ?</p><p></p><p>It's not my cup of tea, but to each his own.</p><p></p><p></p><p></p><p>I might, or I might change the rules if I found that an optimiser is abusing the rules to create too much of a power gap. Out of fairness for the other players, so that they don't continuously find themselves underpowered like you did in one of your campaigns, if you see what I mean...</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8385468, member: 7032025"] Then why do we say: [LIST] [*]Kobolds are [B][U]craven[/U] [/B]reptilian humanoids that commonly [B][U]infest[/U][/B] dungeons. They make up for their [B][U]physical ineptitude[/U][/B] with a cleverness for trap making. [*]Goblins are small, [B][U]black-hearted[/U][/B] humanoids that lair in despoiled dungeons and other dismal settings. [B][U]Individually weak[/U][/B], they gather in large numbers to [B][U]torment other creatures[/U][/B]. [*]Orcs are [B][U]savage[/U][/B] humanoids with [B][U]stooped postures, piggish faces[/U][/B], and prominent teeth that resemble tusks. They gather in tribes that [B][U]satisfy their bloodlust by slaying[/U][/B] any humanoids that stand against them. This is a fantasy world, races are not equal, and I love the dwarves in LotR for being incredible artisans and crafters, and other qualities. That does not make them good at magic, or as clever as Noldors (who are jerks for other reasons, in general). [/LIST] Of course you do. It's the DM who allows ANY character to run in his world, so if you bring a character that does not meet his approval, you won't run it. Of course, most DMs will not veto things without reason, and will discuss things, but if the DM says no, it's no. And I'll take the example of the powergaming DM who will refuse your character for being to weak and potentially gimping the party when what he wants is to run a "highly dangerous world where idiots don't survive". I've seen a few of these on forums, people who think that they are basically there to prove that only "the best" (of what they think is the best) can survive in their incredibly dangerous campaign. Or worse, they might invite you in and then kill you as an example. And still, it's not necessarily bad DMing. The players in these campaign are usually proud to be in such a highly competitive environment, so if it's what they are looking for, who's to judge their fun ? It's not my cup of tea, but to each his own. I might, or I might change the rules if I found that an optimiser is abusing the rules to create too much of a power gap. Out of fairness for the other players, so that they don't continuously find themselves underpowered like you did in one of your campaigns, if you see what I mean... [/QUOTE]
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