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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8385856" data-attributes="member: 7023887"><p>Lies.</p><p></p><p>Just plain, blatant lies.</p><p></p><p>My table's powergamers (including me) all support other players. My table's artificer is the one most into powergaming, and guess what they use their resources in combat to do? Boost their fellow players. They cast Enlarge/Reduce through their Spell-Storing Item as a bonus action (from their Homunculus Servant) on the party's Open Hand Monk, and use their action to cast Haste on the Monk.</p><p></p><p>They start combat by placing the power of their fellow player above their own. They could have used those features on themselves and upped their damage significantly, but they instead choose to do it to the Monk, because they know that the monk will benefit the most from those spells out of anyone in the party (thus helping the party overall in combat), and they know that Teamwork is Dreamwork™, and it increases both their own fun to know that they're being as effective in combat as they possibly can, and the fun of their fellow player because they're doing a buttload of damage through comboing Hex, Haste, Enlarge/Reduce, and their activated Eldritch Claw Tattoo with Flurry of Blows, and absolutely wrecking everything in their path.</p><p></p><p>Yes, some powergamers are spotlight hogs that only care about their own DPR, not that of their fellow party members. The same also applies to some roleplayers that want to be the center of attention in non-combat encounters. In my experience, both are equally likely to happen, and often are the same people. However, corellation is not causation, and Powergaming in general is absolutely not about "one's own fun with no consideration to the fun of other players' fun".</p><p></p><p>I recommend that you actually play with some powergamers in the future. Good powergamers, not the spotlight hogs that you've proclaimed are the heart and sole of powergaming. Powergaming is not incompatible or discordant with teamwork. You just need to find the right people.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8385856, member: 7023887"] Lies. Just plain, blatant lies. My table's powergamers (including me) all support other players. My table's artificer is the one most into powergaming, and guess what they use their resources in combat to do? Boost their fellow players. They cast Enlarge/Reduce through their Spell-Storing Item as a bonus action (from their Homunculus Servant) on the party's Open Hand Monk, and use their action to cast Haste on the Monk. They start combat by placing the power of their fellow player above their own. They could have used those features on themselves and upped their damage significantly, but they instead choose to do it to the Monk, because they know that the monk will benefit the most from those spells out of anyone in the party (thus helping the party overall in combat), and they know that Teamwork is Dreamwork™, and it increases both their own fun to know that they're being as effective in combat as they possibly can, and the fun of their fellow player because they're doing a buttload of damage through comboing Hex, Haste, Enlarge/Reduce, and their activated Eldritch Claw Tattoo with Flurry of Blows, and absolutely wrecking everything in their path. Yes, some powergamers are spotlight hogs that only care about their own DPR, not that of their fellow party members. The same also applies to some roleplayers that want to be the center of attention in non-combat encounters. In my experience, both are equally likely to happen, and often are the same people. However, corellation is not causation, and Powergaming in general is absolutely not about "one's own fun with no consideration to the fun of other players' fun". I recommend that you actually play with some powergamers in the future. Good powergamers, not the spotlight hogs that you've proclaimed are the heart and sole of powergaming. Powergaming is not incompatible or discordant with teamwork. You just need to find the right people. [/QUOTE]
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