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<blockquote data-quote="Chaosmancer" data-source="post: 8386527" data-attributes="member: 6801228"><p>Isn't that exactly what we are saying? Shouldn't the player know if their spell catches things on fire? Shouldn't a player know if they can cast a spell on their equipment? </p><p></p><p>Oh, right, we are all liars trying to secretly powergame and go behind your back. Why else could we possibly want to know if casting a spell that deal cold damage catches things on fire or not when in a room full of books. Only powergamers who don't care about the story care about collateral damage.</p><p></p><p></p><p></p><p>Heroic things like what? Are we talking Sin City "get run over by a car and keep going"? Are we talking "leap out of a building using a hose to swing on" like in Die Hard? What kind of "heroic things"?</p><p></p><p>Also, why are you discounting Dark fantasy? I've seen characters in dark fantasy keep fighting with multiple broken ribs and a broken leg, running towards the enemy through the pain. That seems rather "heroic" in terms of things you can do. </p><p></p><p>Just declaring a genre might not be enough to answer the question, hence why people might, you know, try and confirm that their view of Dark Fantasy lines up with yours... or they are lying powergamers seeking to fool you.</p><p></p><p></p><p></p><p>Right, can't take us liars at our words. Constant Vigilance. These powergamers can't fool you into letting them know what their characters are capable of. That might lead to ideas that are different than normal, AND CLEARLY MORE POWERFUL!!</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8386527, member: 6801228"] Isn't that exactly what we are saying? Shouldn't the player know if their spell catches things on fire? Shouldn't a player know if they can cast a spell on their equipment? Oh, right, we are all liars trying to secretly powergame and go behind your back. Why else could we possibly want to know if casting a spell that deal cold damage catches things on fire or not when in a room full of books. Only powergamers who don't care about the story care about collateral damage. Heroic things like what? Are we talking Sin City "get run over by a car and keep going"? Are we talking "leap out of a building using a hose to swing on" like in Die Hard? What kind of "heroic things"? Also, why are you discounting Dark fantasy? I've seen characters in dark fantasy keep fighting with multiple broken ribs and a broken leg, running towards the enemy through the pain. That seems rather "heroic" in terms of things you can do. Just declaring a genre might not be enough to answer the question, hence why people might, you know, try and confirm that their view of Dark Fantasy lines up with yours... or they are lying powergamers seeking to fool you. Right, can't take us liars at our words. Constant Vigilance. These powergamers can't fool you into letting them know what their characters are capable of. That might lead to ideas that are different than normal, AND CLEARLY MORE POWERFUL!! [/QUOTE]
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