Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Ability Score Increases (I've changed my mind.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jfdlsjfd" data-source="post: 8387109" data-attributes="member: 42856"><p>That it worked for you isn't proof that it works universally and doesn't remove the proof that discussions are still happening on these boards, despite the purported qualities of "natural language". Unless you consider most contributors to these threads on many forums to all be insatiatable powergamers who purposefully refuse the properties of the writing. Actually this might be the source of the disconnect: you seem to think anything is related to powergaming even when there is really no hint of it or even when you are clearly told that it isn't the case, for example in the frostball case.</p><p></p><p></p><p></p><p>My point:</p><p></p><p></p><p></p><p>The position you held yesterday :</p><p></p><p></p><p></p><p>It's basically because you argued that rules can be changed at a whim's notice by the DM that I included the provision that you can't rely on a former ruling, according to your statement about designer's intent. If rulings can "be changed at a whi'ms notice by the DM", there is a risk that today's horse isn't exactly the same as yesterday's horse. Generally, I'd have said " a DM must be consistent" but I wouldn't have been able to provide a quote of the rules with page number. So I accept your position that it can be inconsistent... so asking is needed.</p><p></p><p>Yet:</p><p></p><p></p><p>And</p><p></p><p></p><p>I am pretty unable to get what is your position in this debate. Are you in favor of consistent ruling (so they become, in effect, supplemental rules) or are you in favor of malleable ruling (so the players can't rely with certainty on former experience and is better of asking in case ruling changed for some reason, good or bad). My position is that rulings are just a collection of house rules to fill the gap left by the natural language, so they must be consistent, but that didn't seem to fly with you yesterday.</p><p></p><p></p><p></p><p></p><p>Not that i know of. My point was clearly stated it was rulings pertaining to the character's capabilities. Which covers what is on his character sheet and what to expect when jumping on a horse or hanging from a chandelier.</p><p></p><p></p><p></p><p>Then please contribute to the many threads about, say, the Suggestion spell. They will clearly be helped by your way of resolving things, because after, what, 15 years, many contributors on this board still think it's unclear what that spell actually <em>does</em> (ranging from being <em>Improved Dominate Person</em> to being... exactly similar to a Persuasion check). Or on the Alert feat, given that many DM are giving ruling on what being surprised is and works. That your table doesn't have a problem with the way rules are written in 5e doesn't mean noone has or that they are all powergamers trying to abuse the system.</p><p></p><p>And where I'd like a rule to determine what the Suggestion spell actually does, I am left with "provide a ruling to your table". Which means it's the GM work to find a suitable and balanced solution, instead of relying on the book I bought to give me this information.</p><p></p><p>With regards to using standard array and banning rolling :</p><p></p><p></p><p></p><p>My table has. It was standard array for all during two campaigns. One even had "mandatory pregens" at first.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8387109, member: 42856"] That it worked for you isn't proof that it works universally and doesn't remove the proof that discussions are still happening on these boards, despite the purported qualities of "natural language". Unless you consider most contributors to these threads on many forums to all be insatiatable powergamers who purposefully refuse the properties of the writing. Actually this might be the source of the disconnect: you seem to think anything is related to powergaming even when there is really no hint of it or even when you are clearly told that it isn't the case, for example in the frostball case. My point: The position you held yesterday : It's basically because you argued that rules can be changed at a whim's notice by the DM that I included the provision that you can't rely on a former ruling, according to your statement about designer's intent. If rulings can "be changed at a whi'ms notice by the DM", there is a risk that today's horse isn't exactly the same as yesterday's horse. Generally, I'd have said " a DM must be consistent" but I wouldn't have been able to provide a quote of the rules with page number. So I accept your position that it can be inconsistent... so asking is needed. Yet: And I am pretty unable to get what is your position in this debate. Are you in favor of consistent ruling (so they become, in effect, supplemental rules) or are you in favor of malleable ruling (so the players can't rely with certainty on former experience and is better of asking in case ruling changed for some reason, good or bad). My position is that rulings are just a collection of house rules to fill the gap left by the natural language, so they must be consistent, but that didn't seem to fly with you yesterday. Not that i know of. My point was clearly stated it was rulings pertaining to the character's capabilities. Which covers what is on his character sheet and what to expect when jumping on a horse or hanging from a chandelier. Then please contribute to the many threads about, say, the Suggestion spell. They will clearly be helped by your way of resolving things, because after, what, 15 years, many contributors on this board still think it's unclear what that spell actually [I]does[/I] (ranging from being [I]Improved Dominate Person[/I] to being... exactly similar to a Persuasion check). Or on the Alert feat, given that many DM are giving ruling on what being surprised is and works. That your table doesn't have a problem with the way rules are written in 5e doesn't mean noone has or that they are all powergamers trying to abuse the system. And where I'd like a rule to determine what the Suggestion spell actually does, I am left with "provide a ruling to your table". Which means it's the GM work to find a suitable and balanced solution, instead of relying on the book I bought to give me this information. With regards to using standard array and banning rolling : My table has. It was standard array for all during two campaigns. One even had "mandatory pregens" at first. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ability Score Increases (I've changed my mind.)
Top