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Ability Score Rebalancing
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<blockquote data-quote="5ekyu" data-source="post: 7624710" data-attributes="member: 6919838"><p>Actually once you step,outside the dnd/srd/d20 bubble it seems like very many games abandoned these six in favore of more or less. </p><p></p><p>If i were going to build a set from scratch - it would start at 9.</p><p></p><p>There would be a triad of stats for each "focus".</p><p></p><p>Physical - strength, dex, con</p><p></p><p>Intellect - knowledge, wits, discipline</p><p></p><p>Social - charisma, influence, composure (or cool)</p><p></p><p>In each triad, they reflect in order power, finesse and toughness.</p><p></p><p>So the first stat is used for direct and forceful, the second for sophisticated or delicate and the latter is your resistance or defensive stat.</p><p></p><p>Not the key if for different games and setting you can add more or different triads.</p><p></p><p>Maybe you add Faith or Tech or Superpower or Cybered or Status/Honor or etc etc etc</p><p></p><p>The key being each triad is intended to covert a significant element of the game/campaign so really the balance is dine at the choice of triads, not the specific ability levels.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7624710, member: 6919838"] Actually once you step,outside the dnd/srd/d20 bubble it seems like very many games abandoned these six in favore of more or less. If i were going to build a set from scratch - it would start at 9. There would be a triad of stats for each "focus". Physical - strength, dex, con Intellect - knowledge, wits, discipline Social - charisma, influence, composure (or cool) In each triad, they reflect in order power, finesse and toughness. So the first stat is used for direct and forceful, the second for sophisticated or delicate and the latter is your resistance or defensive stat. Not the key if for different games and setting you can add more or different triads. Maybe you add Faith or Tech or Superpower or Cybered or Status/Honor or etc etc etc The key being each triad is intended to covert a significant element of the game/campaign so really the balance is dine at the choice of triads, not the specific ability levels. [/QUOTE]
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