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Ability Score Requeriments for Multiclassing, yay or nay?
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<blockquote data-quote="Fanaelialae" data-source="post: 6186753" data-attributes="member: 53980"><p>I think it's a reasonable starting point. It isn't perfect, but I think the rationale behind it is sound. A character who wants to learn wizardry while adventuring ought to be highly intelligent.</p><p></p><p>As for the fighter, I think that's more of an issue with the "catch-all" nature of that class. Yes, you might be picking up a level of fighter to represent those lessons you had with that fencing master, but don't forget that you've suddenly also learned to proficiently swing a great sword and fight in plate mail.</p><p></p><p>I think there are two potential solutions. </p><p></p><p>They could put in a sidebar explaining that the DM is free to waive or impose different requirements depending on the circumstances. In the case of the aforementioned duelist, perhaps the DM decides that instead of a 15 Str the PC needs a 15 Dex.</p><p></p><p>Alternately, they could create level 1 multi-classing "entryways". For example, you'd have the Duelist entryway which requires a 15 Dex to take. This grants you your first level of fighter, but it only grants you proficiency with Finesse weapons and Light armor. Perhaps it also limits his choice of fighting style to either Defensive or Two Weapon. After that, he is free to advance in the fighter class as normal.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 6186753, member: 53980"] I think it's a reasonable starting point. It isn't perfect, but I think the rationale behind it is sound. A character who wants to learn wizardry while adventuring ought to be highly intelligent. As for the fighter, I think that's more of an issue with the "catch-all" nature of that class. Yes, you might be picking up a level of fighter to represent those lessons you had with that fencing master, but don't forget that you've suddenly also learned to proficiently swing a great sword and fight in plate mail. I think there are two potential solutions. They could put in a sidebar explaining that the DM is free to waive or impose different requirements depending on the circumstances. In the case of the aforementioned duelist, perhaps the DM decides that instead of a 15 Str the PC needs a 15 Dex. Alternately, they could create level 1 multi-classing "entryways". For example, you'd have the Duelist entryway which requires a 15 Dex to take. This grants you your first level of fighter, but it only grants you proficiency with Finesse weapons and Light armor. Perhaps it also limits his choice of fighting style to either Defensive or Two Weapon. After that, he is free to advance in the fighter class as normal. [/QUOTE]
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Ability Score Requeriments for Multiclassing, yay or nay?
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