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General Tabletop Discussion
*Dungeons & Dragons
Ability Scores Are Different Now?
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<blockquote data-quote="Dausuul" data-source="post: 6349157" data-attributes="member: 58197"><p>That's a really interesting question, actually. Within the 5E framework, what would be required to make an effective "stat generalist?"</p><p></p><p>In 5E, primary stats are crucial for two reasons. For casters, they set your save DCs and magic attack bonus. For noncasters, they set your weapon attack bonus and damage. It's notable that both of these are <em>offensive</em> uses. So just as things stand, you could make a pretty decent support caster without maxing your primary stat.</p><p></p><p>But that isn't really what "stat generalism" is about. It'd be nice if we could build someone like Tanis Half-Elven as a stat generalist: Not as strong as Caramon, not as smart as Raistlin, not as agile as Tasslehoff, not as wise as Goldmoon, just an all-around competent warrior type. Here's a thought:</p><p></p><p><strong>Versatile Warrior (Feat).</strong> Whenever you make an attack roll, increase your ability score bonus on that roll by 2, up to a maximum of +5.</p><p></p><p>So let's say Caramon and Tanis are 6th-level fighters, who both started with Str 16 and Dex 14. Caramon gets two stat boosts and uses them to pump his Strength to 20. Tanis gets Versatile Warrior and raises his Dex to 16. They both have the same chance to hit, but Caramon is doing 2 more damage. On the other hand, Tanis can use a bow much better than Caramon, and he gets the other benefits of superior Dexterity as well.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6349157, member: 58197"] That's a really interesting question, actually. Within the 5E framework, what would be required to make an effective "stat generalist?" In 5E, primary stats are crucial for two reasons. For casters, they set your save DCs and magic attack bonus. For noncasters, they set your weapon attack bonus and damage. It's notable that both of these are [I]offensive[/I] uses. So just as things stand, you could make a pretty decent support caster without maxing your primary stat. But that isn't really what "stat generalism" is about. It'd be nice if we could build someone like Tanis Half-Elven as a stat generalist: Not as strong as Caramon, not as smart as Raistlin, not as agile as Tasslehoff, not as wise as Goldmoon, just an all-around competent warrior type. Here's a thought: [B]Versatile Warrior (Feat).[/B] Whenever you make an attack roll, increase your ability score bonus on that roll by 2, up to a maximum of +5. So let's say Caramon and Tanis are 6th-level fighters, who both started with Str 16 and Dex 14. Caramon gets two stat boosts and uses them to pump his Strength to 20. Tanis gets Versatile Warrior and raises his Dex to 16. They both have the same chance to hit, but Caramon is doing 2 more damage. On the other hand, Tanis can use a bow much better than Caramon, and he gets the other benefits of superior Dexterity as well. [/QUOTE]
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