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Ability Scores (Heroic Array)
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<blockquote data-quote="Elwood" data-source="post: 2187705" data-attributes="member: 29676"><p>I don't think Technik's array is all that high powered. I've never played in a campaign where we used the PB described by others. If we did use a point-buy system it was just a maximum to the sum of the ability scores. In that case the point cap was usually about 75. This did allow for some fairly blatant min-maxing but most players were more interested in taking fairly moderate scores with perhaps one high and one low score to build their character concept around. I was the player most guilty of min-maxing and I was always content if I had one ability of 16.</p><p> </p><p>I calculated the probability distributions for ability score totals when I was taking a statistics class in college. Assuming a player rolls just six times, then the mean total for the 4d6 system is about 73, the mean for the 3d6 system is 63, and the mean for the Conan heroic system (1d10+8) is 81. Technik's array of 72 is slightly below average on the basis of just the sum of the scores, although I do realize that the makeup of the ability scores and not just their sum is important as well.</p></blockquote><p></p>
[QUOTE="Elwood, post: 2187705, member: 29676"] I don't think Technik's array is all that high powered. I've never played in a campaign where we used the PB described by others. If we did use a point-buy system it was just a maximum to the sum of the ability scores. In that case the point cap was usually about 75. This did allow for some fairly blatant min-maxing but most players were more interested in taking fairly moderate scores with perhaps one high and one low score to build their character concept around. I was the player most guilty of min-maxing and I was always content if I had one ability of 16. I calculated the probability distributions for ability score totals when I was taking a statistics class in college. Assuming a player rolls just six times, then the mean total for the 4d6 system is about 73, the mean for the 3d6 system is 63, and the mean for the Conan heroic system (1d10+8) is 81. Technik's array of 72 is slightly below average on the basis of just the sum of the scores, although I do realize that the makeup of the ability scores and not just their sum is important as well. [/QUOTE]
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