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General Tabletop Discussion
*TTRPGs General
Ability scores - How intrinsic are they to D&D?
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<blockquote data-quote="Fanaelialae" data-source="post: 5724822" data-attributes="member: 53980"><p>Of course you'd take the pill if it was to cure a life-threatening disease. If the disease has a 90% chance to kill you and the pill only has a 17% chance to kill you, the pill is clearly the better option.</p><p></p><p>Let's say for argument's sake that immortality is something that appeals to you. This pill has an 83% chance to freeze your aging process, but a 17% chance to permanently kill you. Would you take the pill? If so, would you take it when you were 25 or would you wait til you were 50? After all, if you take the pill at 25, you have a lot more to gain (eternal health and youth) but also much more to lose (the remaining years of your life).</p><p></p><p>I never said that Limpy was favored to win. I've admitted since the beginning that the odds favor Dexter. Was I unclear about that in some way, because otherwise I'm not sure why you feel the need to mention it? </p><p></p><p>I don't think Limpy having a 1 in 5 chance of getting the draw on Dexter is sensible. Given the option, I'd much rather play Brawny against Puny, than Dexter against Limpy. I haven't run the numbers, but I suspect that Brawny has significantly better odds of success than Dexter. What I've been pointing out, using Dexterity as but an example, is that the ability score mechanic (or some equivalent thereof) has room for improvement.</p><p></p><p>If your point is that you feel that ability scores are good enough even if they aren't perfect, fair enough. (Obviously, I feel they aren't good enough.) While I'm willing to debate the matter, I'm certainly not saying that you're forbidden to believe otherwise.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 5724822, member: 53980"] Of course you'd take the pill if it was to cure a life-threatening disease. If the disease has a 90% chance to kill you and the pill only has a 17% chance to kill you, the pill is clearly the better option. Let's say for argument's sake that immortality is something that appeals to you. This pill has an 83% chance to freeze your aging process, but a 17% chance to permanently kill you. Would you take the pill? If so, would you take it when you were 25 or would you wait til you were 50? After all, if you take the pill at 25, you have a lot more to gain (eternal health and youth) but also much more to lose (the remaining years of your life). I never said that Limpy was favored to win. I've admitted since the beginning that the odds favor Dexter. Was I unclear about that in some way, because otherwise I'm not sure why you feel the need to mention it? I don't think Limpy having a 1 in 5 chance of getting the draw on Dexter is sensible. Given the option, I'd much rather play Brawny against Puny, than Dexter against Limpy. I haven't run the numbers, but I suspect that Brawny has significantly better odds of success than Dexter. What I've been pointing out, using Dexterity as but an example, is that the ability score mechanic (or some equivalent thereof) has room for improvement. If your point is that you feel that ability scores are good enough even if they aren't perfect, fair enough. (Obviously, I feel they aren't good enough.) While I'm willing to debate the matter, I'm certainly not saying that you're forbidden to believe otherwise. [/QUOTE]
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