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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ability Scores - Should they increase?
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<blockquote data-quote="Li Shenron" data-source="post: 5772648" data-attributes="member: 1465"><p>I never had a problem with them either, but I can't seem to follow you...</p><p></p><p>All your examples are (or can) be implemented with something other than ability scores. The 3ed fighter improved in BAB and number of attacks, the rogue increased his skill ranks, the wizard and cleric reach higher spell level (and many spells have effects tied to class levels). </p><p></p><p>In 3ed there were effects due to the base ability bonus, important but generally smaller compared to "learned skills", why?</p><p></p><p>The thing is, ability scores were there originally to reflect <em>birth differences</em> and of course <em>racial differences</em>. It's a known fact that you can increase your strength by going to the gym or your intelligence by actually using/challenging it on a daily basis. </p><p></p><p>The points here are however:</p><p></p><p>(1) how much can you really sort out if you're a good engineer/scientist today because you've "improved your Int" or just because you improved your skills/experience? Strength <em>looks like</em> it really works this way, that you can separate the static, physical strength from skills, but even strength is ambiguous... and the others definitely more.</p><p></p><p>(2) should there be a natural limit, that can be overcome only by magic (or unlocked only when playing a superhero campaign)?</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 5772648, member: 1465"] I never had a problem with them either, but I can't seem to follow you... All your examples are (or can) be implemented with something other than ability scores. The 3ed fighter improved in BAB and number of attacks, the rogue increased his skill ranks, the wizard and cleric reach higher spell level (and many spells have effects tied to class levels). In 3ed there were effects due to the base ability bonus, important but generally smaller compared to "learned skills", why? The thing is, ability scores were there originally to reflect [I]birth differences[/I] and of course [I]racial differences[/I]. It's a known fact that you can increase your strength by going to the gym or your intelligence by actually using/challenging it on a daily basis. The points here are however: (1) how much can you really sort out if you're a good engineer/scientist today because you've "improved your Int" or just because you improved your skills/experience? Strength [I]looks like[/I] it really works this way, that you can separate the static, physical strength from skills, but even strength is ambiguous... and the others definitely more. (2) should there be a natural limit, that can be overcome only by magic (or unlocked only when playing a superhero campaign)? [/QUOTE]
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Ability Scores - Should they increase?
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