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<blockquote data-quote="Aus_Snow" data-source="post: 2336572" data-attributes="member: 29112"><p>Sounds awfully familiar actually. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p> </p><p>It's precisely how I've chosen to run things - well, minus the point buy. I don't generally like that method.</p><p> </p><p>No issues so far. Players don't just dump on Beauty (or Comeliness, Attractiveness, Looks, Appearance etc.), neither on Luck, which is a more recent addition. Oh, and not necessarily on Charisma, for that matter.</p><p> </p><p>But then the way I run things, Charisma can swing events just as much as any other ability, though really a <em>player's</em> wits, inventiveness and resourcefulness will count for more than any of them. There's no real incentive per se to dump on a particular ability, other than perhaps Beauty/et al. Interestingly, that ability still nonetheless ranges from very low to very high, consistently.</p><p> </p><p>I think it will depend <em>very</em> much on you as a DM, and the group(s) of players involved. The only way to truly know is to try it out, and see if it works. My advice would be to ignore any advice - based purely or substantially on opinion - that tells you what to do with your game or group. :\ (I don't <em>think</em> that was self-contradictory). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p>Best of luck with it.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 2336572, member: 29112"] Sounds awfully familiar actually. :) It's precisely how I've chosen to run things - well, minus the point buy. I don't generally like that method. No issues so far. Players don't just dump on Beauty (or Comeliness, Attractiveness, Looks, Appearance etc.), neither on Luck, which is a more recent addition. Oh, and not necessarily on Charisma, for that matter. But then the way I run things, Charisma can swing events just as much as any other ability, though really a [i]player's[/i] wits, inventiveness and resourcefulness will count for more than any of them. There's no real incentive per se to dump on a particular ability, other than perhaps Beauty/et al. Interestingly, that ability still nonetheless ranges from very low to very high, consistently. I think it will depend [i]very[/i] much on you as a DM, and the group(s) of players involved. The only way to truly know is to try it out, and see if it works. My advice would be to ignore any advice - based purely or substantially on opinion - that tells you what to do with your game or group. :\ (I don't [i]think[/i] that was self-contradictory). :D Best of luck with it. [/QUOTE]
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